DB/GroundEffectTexture: Difference between revisions
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[[GroundEffectTexture.dbc]] is used for determining what doodads get used for the effects on textures (the ID thats used is the effectID on the base texture of each map chunk). These doodads are the little tiny plants & rocks you will see on the ground. | |||
==Structure== | ==Structure== | ||
Revision as of 22:33, 1 February 2009
GroundEffectTexture.dbc is used for determining what doodads get used for the effects on textures (the ID thats used is the effectID on the base texture of each map chunk). These doodads are the little tiny plants & rocks you will see on the ground.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Effect Doodad 1 | iRefID | References to Column 2. |
3 | Effect Doodad 2 | iRefID | |
4 | Effect Doodad 3 | iRefID | |
5 | Effect Doodad 4 | iRefID | |
6 | Unknown | Boolean | Always true , new in WotLK? |
7 | Unknown | Boolean | Always true , new in WotLK? |
8 | Unknown | Boolean | Always true , new in WotLK? |
9 | Unknown | Boolean | Always true , new in WotLK? |
10 | Amount | Integer | from 0 (Nothing) to 16 (doodads almost everywhere) |
11 | Unknown | Integer |
Retrieved from "http://www.sourcepeek.com/wiki/GroundEffectTexture.dbc"