DB/GroundEffectDoodad: Difference between revisions
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==requirements to model== | |||
* one skin profile (view) | |||
* exactly one texture | |||
* exactly one batch | |||
* exactly one bone | |||
==0.5.3.3368== | ==0.5.3.3368== | ||
struct GroundEffectDoodadRec { | struct GroundEffectDoodadRec { |
Revision as of 19:47, 9 July 2016
requirements to model
- one skin profile (view)
- exactly one texture
- exactly one batch
- exactly one bone
0.5.3.3368
struct GroundEffectDoodadRec { uint32_t m_ID; uint32_t m_doodadIdTag; stringref m_doodadpath; };
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Internal ID | Integer | Secondary ID, unique. Mostly a difference of one to ID. Removed around 3.2. |
2 | GroundModels | String | Models found in World\NoDXT\Detail\; *.MDL or *.MDX |
3 | flags | Integer | Mostly false. True on 26 WotLK doodads. New in 3.*. |
6.0.1.18179
struct GroundEffectDoodadRec { uint32_t m_ID; stringrefⁱ m_doodadpath; enum { probably_regard_wind = 1, // or push? idk dont_use_mccv = 2, // 0xFF7F7F7F instead }; uint32_t m_flags; float m_animscale; // only applied to models with a vertex > 0.5 (?) float m_pushscale; };