DB/CreatureModelData

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Revision as of 13:32, 23 August 2009 by Unknown user (talk)
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9551

Column Field Type Notes
1 ID Integer
2 Flags Integer Known to be checked: 8, 0x40, 0x80. Known: 4: Has death corpse.
3 ModelPath String *.MDX!
4 AlternateModel String This is always 0. It would be used, if something was in here. Its pushed into M2Scene::AddNewModel(GetM2Cache(), Modelpath, AlternateModel, 0).
5 Unknown Integer* 4 got mostly big models (ragnaros, nef.) but again, not all big models got 4 ...
6 Scale Float CMD.Scale * CDI.Scale is used in CUnit.
7 BloodLevel iRefID
8 Footprint iRefID Defines the footpritns you leave in snow.
9 FootprintWidth Float most time 18.0
10 FootprintLength Float mostly 12, others are 0.0 - 20.0
11 FootprintDepth(?) Float mostly 1.0, others are 0.0 - 5.0
12 Unknown Integer* always 0.
13 GroundShake iRefID ground shake? (Kunga)
14 Unknown Integer* 0 most of the time.
15 SoundData iRefID
16 CollisionWidth Float Size of collision for the model. Has to be bigger than 0.41670012920929, else "collision width is too small.".
17 CollisionHeight Float ZEROSCALEUNIT when 0-CollisionHeight < 0
18 Unknown Float other collision data?
19 MinVert Vec3F These values are the actually maximum and minimum coordinates of the

vertices.

22 MaxVert Vec3F
25 Unknown Float mostly 1.0, others are 0.03 - 0.9
26 Unknown Float mostly 1.0, others are 0.5 - 2.9

Partly retrieved from "http://www.sourcepeek.com/wiki/CreatureModelData.dbc"

--schlumpf_ 00:53, 10 July 2009 (CEST)