DB/CreatureModelData: Difference between revisions

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m (Added Category WotLK)
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| 12 || foleyMaterialID ||Integer ||always 0.
| 12 || foleyMaterialID ||Integer ||always 0.
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|-  
| 13 || [[CameraShakes.dbc|footstepShakeSize]] || iRefID || ground shake? (Kunga)
| 13 || [[CameraShakes.dbc|footstepShakeSize]] || iRefID ||
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| 14 || deathThudShakeSize || Integer || 0, 10 - 12, 38 | 0 most of the time.
| 14 || [[CameraShakes.dbc|deathThudShakeSize]] || iRefID ||
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| 15 ||[[CreatureSoundData.dbc|SoundData]] || iRefID ||
| 15 ||[[CreatureSoundData.dbc|SoundData]] || iRefID ||
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| 18|| mountHeight || Float || ''other collision data?''
| 18|| mountHeight || Float || ''other collision data?''
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| 19 || geoBoxMin || Vec3F || These values are the actually maximum and minimum coordinates of the
| 19 || geoBoxMin || Vec3F || These values are the actually maximum and minimum coordinates of the vertices.
vertices.
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| 22 || geoBoxMax || Vec3F ||
| 22 || geoBoxMax || Vec3F ||

Revision as of 00:04, 28 May 2014

9551

Column Field Type Notes
1 ID Integer
2 Flags Integer Known to be checked: 8, 0x40. Known: 4: Has death corpse. 0x80: CGUnit_C::CanCurrentFormMount
3 ModelPath String *.MDX!
4 AlternateModel String This is always 0. It would be used, if something was in here. Its pushed into M2Scene::AddNewModel(GetM2Cache(), Modelpath, AlternateModel, 0).
5 sizeClass Integer 4 got mostly big models (ragnaros, nef.) but again, not all big models got 4 ...
6 modelScale Float CMD.Scale * CDI.Scale is used in CUnit.
7 BloodLevel iRefID
8 Footprint iRefID Defines the footpritns you leave in snow.
9 footprintTextureLength Float most time 18.0
10 footprintTextureWidth Float mostly 12, others are 0.0 - 20.0
11 footprintParticleScale Float mostly 1.0, others are 0.0 - 5.0
12 foleyMaterialID Integer always 0.
13 footstepShakeSize iRefID
14 deathThudShakeSize iRefID
15 SoundData iRefID
16 CollisionWidth Float Size of collision for the model. Has to be bigger than 0.41670012920929, else "collision width is too small.".
17 CollisionHeight Float ZEROSCALEUNIT when 0-CollisionHeight < 0
18 mountHeight Float other collision data?
19 geoBoxMin Vec3F These values are the actually maximum and minimum coordinates of the vertices.
22 geoBoxMax Vec3F
25 worldEffectScale Float mostly 1.0, others are 0.03 - 0.9
26 attachedEffectScale Float mostly 1.0, others are 0.5 - 2.9
cata missileCollisionRadius Float
cata missileCollisionPush Float
cata missileCollisionRaise Float

Partly retrieved from "http://www.sourcepeek.com/wiki/CreatureModelData.dbc"

--schlumpf_ 00:53, 10 July 2009 (CEST)

This dbc is being monitored by Warden. --feangren 23 May 2012