DB/CreatureDisplayInfoExtra: Difference between revisions
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| 8 || BeardStyle || Integer || | | 8 || BeardStyle || Integer || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 9 || [[ItemDisplayInfo.dbc|Helm]] || iRefID || These columns define what the NPC is wearing. | | 9 || [[ItemDisplayInfo.dbc|Helm]] || iRefID || These columns define the '''displayid''' what the NPC is wearing. | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 10 || [[ItemDisplayInfo.dbc|Shoulder]] || iRefID || | | 10 || [[ItemDisplayInfo.dbc|Shoulder]] || iRefID || | ||
Line 41: | Line 41: | ||
| 15 || [[ItemDisplayInfo.dbc|Boots]] || iRefID || | | 15 || [[ItemDisplayInfo.dbc|Boots]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 16 || [[ItemDisplayInfo.dbc| | | 16 || [[ItemDisplayInfo.dbc|Wrist]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 17 || [[ItemDisplayInfo.dbc|Gloves]] || iRefID || | | 17 || [[ItemDisplayInfo.dbc|Gloves]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 18 || [[ItemDisplayInfo.dbc| | | 18 || [[ItemDisplayInfo.dbc|Tabard]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 19 || [[ItemDisplayInfo.dbc|Cape]] || iRefID || | | 19 || [[ItemDisplayInfo.dbc|Cape]] || iRefID || |
Revision as of 15:43, 19 March 2013
Defines certain characteristics for npcs.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Race | iRefID | |
3 | CreatureType | iRefID | Removed around 3.2. |
3 | Gender | Boolean | 0 for Male, 1 for Female |
4 | SkinColor | Integer | |
5 | FaceType | Integer | |
6 | HairType | Integer | Look up into CharHairGeosets.dbc to define which Geoset to render. |
7 | HairStyle | Integer | Look up into CharSections.dbc, where GeneralType=3 to define which texture to use. |
8 | BeardStyle | Integer | |
9 | Helm | iRefID | These columns define the displayid what the NPC is wearing. |
10 | Shoulder | iRefID | |
11 | Shirt | iRefID | |
12 | Cuirass | iRefID | |
13 | Belt | iRefID | |
14 | Legs | iRefID | |
15 | Boots | iRefID | |
16 | Wrist | iRefID | |
17 | Gloves | iRefID | |
18 | Tabard | iRefID | |
19 | Cape | iRefID | |
20 | CanEquip | Boolean | Can equip additional things when used for players. |
21 | Texture | String | The texture used on the model. |
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