DB/CreatureDisplayInfoExtra: Difference between revisions
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__TOC__ | |||
Defines certain characteristics for npcs. | Defines certain characteristics for npcs. | ||
==0.5.3.3368== | ==Classic== | ||
===0.5.3.3368=== | |||
====Struct==== | |||
struct CreatureDisplayInfoExtraRec { | struct CreatureDisplayInfoExtraRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
Line 14: | Line 17: | ||
{{Template:Type|stringref}} m_BakeName; | {{Template:Type|stringref}} m_BakeName; | ||
}; | }; | ||
== | |||
==Wrath== | |||
===3.0.3.8905=== | |||
====Table==== | |||
{| style="background:#FCFCFC; color:black" | |||
|- | |||
! width="80" | Column | |||
! width="180" | Field | |||
! width="80" | Type | |||
! width="500" | Notes | |||
|- | |||
| 1 || ID || Integer || | |||
|- style="background:#F0F8FF;" | |||
| 2 || [[ChrRaces.dbc|Race]] || iRefID || | |||
|- style="background:#FF9B9B;" | |||
| 3 || [[CreatureType.dbc|CreatureType]] || iRefID || Removed around 3.2. Maybe sooner ? 3.0.9.9551 doesn't feature it anymore. | |||
|- | |||
| 3 || Gender || Boolean || 0 for Male, 1 for Female | |||
|- | |||
| 4 || SkinColor || Integer || | |||
|- | |||
| 5 || FaceType || Integer || | |||
|- | |||
| 6 || HairType || Integer || Look up into [[CharHairGeosets.dbc]] to define which Geoset to render. | |||
|- | |||
| 7 || HairStyle/HairColor || Integer || Look up into [[CharSections.dbc]], where GeneralType=3 to define which texture to use. | |||
|- | |||
| 8 || BeardStyle || Integer || | |||
|- style="background:#F0F8FF;" | |||
| 9 || [[ItemDisplayInfo.dbc|Helm]] || iRefID || These columns define the '''displayid''' that the NPC is wearing. | |||
|- style="background:#F0F8FF;" | |||
| 10 || [[ItemDisplayInfo.dbc|Shoulder]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 11 || [[ItemDisplayInfo.dbc|Shirt]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 12 || [[ItemDisplayInfo.dbc|Cuirass]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 13 || [[ItemDisplayInfo.dbc|Belt]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 14 || [[ItemDisplayInfo.dbc|Legs]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 15 || [[ItemDisplayInfo.dbc|Boots]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 16 || [[ItemDisplayInfo.dbc|Wrist]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 17 || [[ItemDisplayInfo.dbc|Gloves]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 18 || [[ItemDisplayInfo.dbc|Tabard]] || iRefID || | |||
|- style="background:#F0F8FF;" | |||
| 19 || [[ItemDisplayInfo.dbc|Cape]] || iRefID || | |||
|- | |||
| 20 || CanEquip || Boolean || Can equip additional things when used for players. | |||
|- | |||
| 21 || Texture || String || The [[BLP|texture]] used on the model. Non-standard Latin words, e.g. Germanic umlaut are not loaded. | |||
|} | |||
===3.3.5.12340=== | |||
====Table==== | |||
{| style="background:#FCFCFC; color:black" | {| style="background:#FCFCFC; color:black" | ||
|- | |- | ||
Line 66: | Line 125: | ||
| 21 || Texture || String || The [[BLP|texture]] used on the model. Non-standard Latin words, e.g. Germanic umlaut are not loaded. | | 21 || Texture || String || The [[BLP|texture]] used on the model. Non-standard Latin words, e.g. Germanic umlaut are not loaded. | ||
|} | |} | ||
==6.0.1.18179== | ==Warlords== | ||
===6.0.1.18179=== | |||
====Struct==== | |||
struct CreatureDisplayInfoExtraRec { | struct CreatureDisplayInfoExtraRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
Line 82: | Line 143: | ||
}; | }; | ||
[[Category:DBC]][[Category:3.0.2.8905]][[Category: | [[Category:DBC]] | ||
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]] | |||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] | [[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Revision as of 02:37, 14 July 2016
Defines certain characteristics for npcs.
Classic
0.5.3.3368
Struct
struct CreatureDisplayInfoExtraRec { uint32_t m_ID; uint32_t m_DisplayRaceID; uint32_t m_DisplaySexID; uint32_t m_SkinID; uint32_t m_FaceID; uint32_t m_HairStyleID; uint32_t m_HairColorID; uint32_t m_FacialHairID; uint32_t m_NPCItemDisplay[10]; stringrefⁱ m_BakeName; };
Wrath
3.0.3.8905
Table
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Race | iRefID | |
3 | CreatureType | iRefID | Removed around 3.2. Maybe sooner ? 3.0.9.9551 doesn't feature it anymore. |
3 | Gender | Boolean | 0 for Male, 1 for Female |
4 | SkinColor | Integer | |
5 | FaceType | Integer | |
6 | HairType | Integer | Look up into CharHairGeosets.dbc to define which Geoset to render. |
7 | HairStyle/HairColor | Integer | Look up into CharSections.dbc, where GeneralType=3 to define which texture to use. |
8 | BeardStyle | Integer | |
9 | Helm | iRefID | These columns define the displayid that the NPC is wearing. |
10 | Shoulder | iRefID | |
11 | Shirt | iRefID | |
12 | Cuirass | iRefID | |
13 | Belt | iRefID | |
14 | Legs | iRefID | |
15 | Boots | iRefID | |
16 | Wrist | iRefID | |
17 | Gloves | iRefID | |
18 | Tabard | iRefID | |
19 | Cape | iRefID | |
20 | CanEquip | Boolean | Can equip additional things when used for players. |
21 | Texture | String | The texture used on the model. Non-standard Latin words, e.g. Germanic umlaut are not loaded. |
3.3.5.12340
Table
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Race | iRefID | |
3 | CreatureType | iRefID | Removed around 3.2. Maybe sooner ? 3.0.9.9551 doesn't feature it anymore. |
3 | Gender | Boolean | 0 for Male, 1 for Female |
4 | SkinColor | Integer | |
5 | FaceType | Integer | |
6 | HairType | Integer | Look up into CharHairGeosets.dbc to define which Geoset to render. |
7 | HairStyle/HairColor | Integer | Look up into CharSections.dbc, where GeneralType=3 to define which texture to use. |
8 | BeardStyle | Integer | |
9 | Helm | iRefID | These columns define the displayid that the NPC is wearing. |
10 | Shoulder | iRefID | |
11 | Shirt | iRefID | |
12 | Cuirass | iRefID | |
13 | Belt | iRefID | |
14 | Legs | iRefID | |
15 | Boots | iRefID | |
16 | Wrist | iRefID | |
17 | Gloves | iRefID | |
18 | Tabard | iRefID | |
19 | Cape | iRefID | |
20 | CanEquip | Boolean | Can equip additional things when used for players. |
21 | Texture | String | The texture used on the model. Non-standard Latin words, e.g. Germanic umlaut are not loaded. |
Warlords
6.0.1.18179
Struct
struct CreatureDisplayInfoExtraRec { uint32_t m_ID; uint32_t m_DisplayRaceID; uint32_t m_DisplaySexID; uint32_t m_SkinID; uint32_t m_FaceID; uint32_t m_HairStyleID; uint32_t m_HairColorID; uint32_t m_FacialHairID; uint32_t m_NPCItemDisplay[11]; uint32_t m_flags; uint32_t m_fileDataID; uint32_t m_hdFileDataID; };