DB/CinematicCamera: Difference between revisions

From wowdev
Jump to navigation Jump to search
m (Marlamin moved page CinematicCamera.dbc to DB/CinematicCamera)
mNo edit summary
Line 23: Line 23:
| 7  || Rotation || Float ||  
| 7  || Rotation || Float ||  
|}
|}
Retrieved from "http://www.sourcepeek.com/wiki/CinematicCamera.dbc"


==6.0.1.18179==
==6.0.1.18179==

Revision as of 00:15, 22 February 2016

This table holds models that can be used as cameras for cinematics. Its defined where they end and which voiceover is used.

Structure

Column Field Type Notes
1 ID Integer
2 Filepath String Which camera is used?
3 Voiceover iRefID Not set for PalantirOfAzora and Scry_cam.
4 X Float The coordinates define the end-point, not the start.
5 Y Float
6 Z Float
7 Rotation Float

6.0.1.18179

struct CinematicCameraRec {
  uint32_t m_ID;
  stringref m_model;
  foreign_key<uint32_t, &SoundEntriesRec::m_ID> m_soundID;
  float m_origin[3];
  float m_originFacing;
};

6.0.?????

struct CinematicCameraRec {
  uint32_t m_ID;
  foreign_key<uint32_t, &FileDataRec::m_ID> m_model;
  foreign_key<uint32_t, &SoundEntriesRec::m_ID> m_soundID;
  float m_origin[3];
  float m_originFacing;
};