DB/CinematicCamera: Difference between revisions

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Retrieved from "http://www.sourcepeek.com/wiki/CinematicCamera.dbc"
Retrieved from "http://www.sourcepeek.com/wiki/CinematicCamera.dbc"


==6.0.1.18179==
struct CinematicCameraRec {
  uint32_t m_ID;
  stringref m_model;
  uint32_t m_soundID;
  float m_origin[3];
  float m_originFacing;
};
[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]]
[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]]

Revision as of 20:17, 2 November 2014

This table holds models that can be used as cameras for cinematics. Its defined where they end and which voiceover is used.

Structure

Column Field Type Notes
1 ID Integer
2 Filepath String Which camera is used?
3 Voiceover iRefID Not set for PalantirOfAzora and Scry_cam.
4 X Float The coordinates define the end-point, not the start.
5 Y Float
6 Z Float
7 Rotation Float

Retrieved from "http://www.sourcepeek.com/wiki/CinematicCamera.dbc"

6.0.1.18179

struct CinematicCameraRec {
  uint32_t m_ID;
  stringref m_model;
  uint32_t m_soundID;
  float m_origin[3];
  float m_originFacing;
};