DB/CharStartOutfit: Difference between revisions
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__TOC__ | |||
Information about the items the characters get when they enter the world the first time. The server seems to have the same database since there are non-viewable items listed too (bindstones, food). | |||
Note: These fields do not have the standard ''4 byte blocks''. race, class, gender and outfit id are bytes! | |||
== | ==Classic== | ||
===0.5.3.3368, 1.12.1.5875=== | |||
====Struct==== | |||
struct CharStartOutfitRec { | |||
uint32_t m_ID; | |||
uint8_t m_raceID; | |||
uint8_t m_classID; | |||
uint8_t m_sexID; | |||
uint8_t m_outfitID; | |||
uint32_t m_ItemID[12]; | |||
uint32_t m_DisplayItemID[12]; | |||
uint32_t m_InventoryType[12]; | |||
}; | |||
==Wrath== | |||
===3.0.8.8905-3.3.5.12340=== | |||
====Table==== | |||
{| style="background:#FCFCFC; color:black" | |||
|- | |||
! width="80" | Column | |||
! width="180 " | Field | |||
! width="80" | Type | |||
! width="600" | Notes | |||
|- | |||
|1 || ID || Integer || | |||
|- style="background:#F0F8FF;" | |||
|2.1 || [[ChrRaces.dbc|Race]] || iRefID || (byte) | |||
|- style="background:#F0F8FF;" | |||
|2.2 || [[ChrClasses.dbc|Class]] || iRefID || (byte) | |||
|- style="background:#F0F8FF;" | |||
|2.3 || Gender || byte || male, female | |||
|- style="background:#F0F8FF;" | |||
|2.4 || outfit id || byte || | |||
|- | |||
|3 || Items[24] || Integer[] || These reference item IDs (see wowhead or the itemcache). -1 or 0 if none. Actually ignored by the client. | |||
|- | |||
|28 || DisplayInfo[24] || Integer[] || Both only set if Item[x] is set too. | |||
|- | |||
24 | |53 || InventoryType[24] || Integer[] || Values from -1 to 26. | ||
|} | |||
26 | |||
==Warlords== | |||
===6.0.1.18179=== | |||
====Struct==== | |||
struct CharStartOutfitRec { | |||
uint32_t m_ID; | |||
uint8_t m_raceID; | |||
uint8_t m_classID; | |||
uint8_t m_sexID; | |||
uint8_t m_outfitID; | |||
uint32_t m_ItemID[24]; | |||
uint32_t m_DisplayItemID[24]; | |||
uint32_t m_InventoryType[24]; | |||
uint32_t m_petDisplayID; | |||
uint32_t m_petFamilyID; | |||
}; | |||
[[Category:DBC]] | [[Category:DBC]] | ||
[[Category:DBC_Alpha]] | |||
[[Category:DBC_Vanilla]] | |||
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]] | |||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Latest revision as of 21:53, 1 October 2017
Information about the items the characters get when they enter the world the first time. The server seems to have the same database since there are non-viewable items listed too (bindstones, food).
Note: These fields do not have the standard 4 byte blocks. race, class, gender and outfit id are bytes!
Classic
0.5.3.3368, 1.12.1.5875
Struct
struct CharStartOutfitRec { uint32_t m_ID; uint8_t m_raceID; uint8_t m_classID; uint8_t m_sexID; uint8_t m_outfitID; uint32_t m_ItemID[12]; uint32_t m_DisplayItemID[12]; uint32_t m_InventoryType[12]; };
Wrath
3.0.8.8905-3.3.5.12340
Table
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2.1 | Race | iRefID | (byte) |
2.2 | Class | iRefID | (byte) |
2.3 | Gender | byte | male, female |
2.4 | outfit id | byte | |
3 | Items[24] | Integer[] | These reference item IDs (see wowhead or the itemcache). -1 or 0 if none. Actually ignored by the client. |
28 | DisplayInfo[24] | Integer[] | Both only set if Item[x] is set too. |
53 | InventoryType[24] | Integer[] | Values from -1 to 26. |
Warlords
6.0.1.18179
Struct
struct CharStartOutfitRec { uint32_t m_ID; uint8_t m_raceID; uint8_t m_classID; uint8_t m_sexID; uint8_t m_outfitID; uint32_t m_ItemID[24]; uint32_t m_DisplayItemID[24]; uint32_t m_InventoryType[24]; uint32_t m_petDisplayID; uint32_t m_petFamilyID; };