DB/CharStartOutfit: Difference between revisions

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|3  || Items[24]  || Integer[]  || These reference item IDs (see wowhead or the itemcache). -1 or 0 if none. Actually ignored by the client.
|3  || Items[24]  || Integer[]  || These reference item IDs (see wowhead or the itemcache). -1 or 0 if none. Actually ignored by the client.
|-  
|-  
|27 || DisplayInfo[24]  || Integer[]  || Both only set if Item[x] is set too.  
|28 || DisplayInfo[24]  || Integer[]  || Both only set if Item[x] is set too.  
|-  
|-  
|51 || InventoryType[24]  || Integer[]  || Values from -1 to 26.
|53 || InventoryType[24]  || Integer[]  || Values from -1 to 26.
|}
|}



Revision as of 02:36, 11 August 2009

Information about the items the characters get when they enter the world the first time. The server seems to have the same database since there are non-viewable items listed too (bindstones, food).

Header Info

Records...................126
Fields.....................77
Record Size...............296
String Block Size...........1

Note: These fields do not have the standard 4 byte blocks unless you can read blocks in 3.7073170731707! =)

Update to 3.2.0.10192 -- chuanhsing

Structure

Column Field Type Notes
1 ID Integer
2.1 Race iRefID These fields are 4 bytes TOGETHER.
2.2 Class iRefID
2.3 Gender Boolean
2.4 Unknown Integer Always 0.
3 Items[24] Integer[] These reference item IDs (see wowhead or the itemcache). -1 or 0 if none. Actually ignored by the client.
28 DisplayInfo[24] Integer[] Both only set if Item[x] is set too.
53 InventoryType[24] Integer[] Values from -1 to 26.

--schlumpf_ 20:15, 29 September 2008 (CEST)