DB/Cfg Configs

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Revision as of 20:12, 2 November 2014 by Schlumpf (talk | contribs)
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Some configuration, maybe related to the realm groups.

Structure

Column Field Type Notes
1 ID Integer
2 realmType Integer
3 playerKillingAllowed Integer
4 roleplaying Integer

6.0.1.18179

struct Cfg_ConfigsRec {
  uint8_t padding_0[4];
  uint32_t m_ID;
  uint32_t m_realmType;
  uint32_t m_playerKillingAllowed;
  uint32_t m_roleplaying;
  uint32_t m_playerAttackSpeedBase;
  uint32_t m_maxDamageReductionPctPhysical;
};