DB/AttackAnimKits: Difference between revisions
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==0.5.3.3368== | |||
struct AttackAnimKitsRec | |||
{ | |||
uint32_t m_ID; | |||
uint32_t m_ItemSubclassID; | |||
uint32_t m_AnimTypeID; | |||
uint32_t m_AnimFrequency; | |||
uint32_t m_WhichHand; | |||
}; | |||
== Structure == | == Structure == | ||
{| style="background:#FCFCFC; color:black" | {| style="background:#FCFCFC; color:black" |
Revision as of 14:57, 5 June 2016
0.5.3.3368
struct AttackAnimKitsRec { uint32_t m_ID; uint32_t m_ItemSubclassID; uint32_t m_AnimTypeID; uint32_t m_AnimFrequency; uint32_t m_WhichHand; };
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Animation | iRefID | Non-combat animid most of the time. |
3 | Type | iRefID | |
4 | Flags | Integer | (001,010,100) |
5 | Unknown | Boolean | Only true for type being OffH_*. |