DB/AreaTrigger: Difference between revisions

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==Structure==
==Structure==


  '''Column Field Type Notes'''
  '''Column Field Type Notes'''
  1 ID Integer
  1 ID Integer
  2 iRefID_[[Map.dbc|Map]] Integer
  2 iRefID_[[Map.dbc|Map]] Integer
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  4 Y Float
  4 Y Float
  5 Z Float
  5 Z Float
  6 size Float Seems to be a box of size yards with center at x,y,z
  6 size Float Seems to be a box of size yards with center at x,y,z
  7 Unknown Float Most commonly used when size is 0, but not always
  7 Unknown Float Most commonly used when size is 0, but not always
  8 Unknown Float "
  8 Unknown Float "
  9 Unknown Float "
  9 Unknown Float "
  10 Unknown Float "
  10 Unknown Float "


[[Category:DBC]]
[[Category:DBC]]

Revision as of 14:59, 30 July 2007

Defines certain areas on the map that presumably tell the server to fire a certain event. IE in BWL, telling the goblins around vael to run away is a trigger defined here. There are also misc triggers out in the middle of space which have 0 size, which are most likely used by the server for certain things. One such use could be remembering settings per instance (ie dracnoid colors in on Nef)?

Header Info

Records...................652
Fields.....................10
Record Size................40
String Block Size...........1

Structure

Column 	Field 		Type 		Notes
1 	ID 		Integer 	
2 	iRefID_Map 	Integer 	
3 	X 		Float 	
4 	Y 		Float 	
5 	Z 		Float 	
6 	size 		Float 		Seems to be a box of size yards with center at x,y,z
7 	Unknown 	Float 		Most commonly used when size is 0, but not always
8 	Unknown 	Float 		"
9 	Unknown 	Float 		"
10 	Unknown 	Float 		"