DB/AreaTrigger: Difference between revisions
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m (→Structure) |
m (→Structure) |
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5 Z Float | 5 Z Float | ||
6 size Float Seems to be a box of size yards with center at x,y,z | 6 size Float Seems to be a box of size yards with center at x,y,z | ||
7 | 7 box_x Float Most commonly used when size is 0, but not always | ||
8 | 8 box_y Float " | ||
9 | 9 box_z Float " | ||
10 | 10 box_orientation Float " | ||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 22:15, 12 June 2009
Defines certain areas on the map that presumably tell the server to fire a certain event. IE in BWL, telling the goblins around vael to run away is a trigger defined here. There are also misc triggers out in the middle of space which have 0 size, which are most likely used by the server for certain things. One such use could be remembering settings per instance (ie dracnoid colors in on Nef)?
Header Info
Records...................652 Fields.....................10 Record Size................40 String Block Size...........1
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_Map Integer 3 X Float 4 Y Float 5 Z Float 6 size Float Seems to be a box of size yards with center at x,y,z 7 box_x Float Most commonly used when size is 0, but not always 8 box_y Float " 9 box_z Float " 10 box_orientation Float "