DB/AreaTable
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Contains general information about the areas (different from Zones, but included) in the game.
Header Info
Records..................1594 Fields.....................27 Record Size...............108 String Block Size.......23291
Structure
Column Field Type Patch Notes 1 ID Integer 2 iRefID_Map Integer This pointer will refer only to the continents. 3 iRefID_AreaTable Integer Recursive. If this is a sub-area, it will link to its parent area. 4 Unknown Integer* internal index? 5 Unknown BitMask* flagging the type of the area? 6 Unknown Integer* 7 Unknown Integer* who knows... 8 iRefID_SoundAmbience Integer ambient sound 9 iRefID_ZoneMusic Integer ambient music 10 iRefID_ZoneIntroMusicTable Integer music upon entering the zone 11 areaLevel Signed Integer level this zone is made for. 12 sRefName String 13-20 Localization String* 21 iRefMask_FactionGroup BitMask 22 Unknown Integer 5428 23 Unknown PH* 5428 NULL 24 Unknown PH* 5428 NULL 25 Unknown Integer 5428 26 Unknown Float 5610 very often -500.0 27 Unknown Float 5894