DB/AreaPOI: Difference between revisions

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Line 11: Line 11:
| 1  || ID || Integer ||  
| 1  || ID || Integer ||  
|-  
|-  
| 2  || Unknown || Integer || Something to do with cities, all cities have a value > 2. Values are 0, 2, 3 and 4.
| 2  || importance || Integer ||
|-  
|-  
| 3  || NormalIcon || Integer || This is getting displayed normally.
| 3  || NormalIcon || Integer || This is getting displayed normally.
Line 31: Line 31:
| 11  || AllianceIcon0% || Integer || Destroyed alliance building.
| 11  || AllianceIcon0% || Integer || Destroyed alliance building.
|- style="background:#C1FFC1;"
|- style="background:#C1FFC1;"
| 12  || Unknown || Integer || This being an icon would make no sense. Walls for cities? Oo
| 12  || factionID || Integer || This being an icon would make no sense. Walls for cities? Oo
|-  
|-  
| 13  || X || Float || Coordinates of the POI. Global ones.
| 13  || X || Float || Coordinates of the POI. Global ones.
Line 39: Line 39:
| 15  || Z || Float ||  
| 15  || Z || Float ||  
|- style="background:#F0F8FF;"
|- style="background:#F0F8FF;"
| 16  || [[Map.dbc|Map]] || iRefID || And on which map that POI is.
| 16  || [[Map.dbc|continentID]] || iRefID || And on which map that POI is.
|-  
|-  
| 17  || IconDisplayLevel || Integer || Flags defining, where this icon is shown. &4: Zone, &128: BG, &512: showInBattle(mini)Map, Old: See [http://www.sourcepeek.com/wiki/AreaPOI.Zoom.Values this].
| 17  || flags || Integer || Flags defining, where this icon is shown. &4: Zone, &128: BG, &512: showInBattle(mini)Map, Old: See [http://www.sourcepeek.com/wiki/AreaPOI.Zoom.Values this].
|- style="background:#F0F8FF;"
|- style="background:#F0F8FF;"
| 18  || [[AreaTable.dbc|Area]] || iRefID ||  
| 18  || [[AreaTable.dbc|Area]] || iRefID ||  
Line 47: Line 47:
| 19 || Name || [[Loc]] ||
| 19 || Name || [[Loc]] ||
|-
|-
| 36 || Alert || [[Loc]] || The alert triggered on the zone (World Event/PvP states mostly).
| 36 || Description || [[Loc]] || The alert triggered on the zone (World Event/PvP states mostly).
|-  
|-  
| 53  || worldState || Integer || Most likely the value defines the icon.
| 53  || worldState || Integer || Most likely the value defines the icon.
|- style="background:#C1FFC1;"
|- style="background:#C1FFC1;"
| 54  || Unknown || Null || (WotLK)
| 54  || worldMapLink || Null || (WotLK)
|}
|}



Revision as of 18:05, 16 April 2011

Points of Interest (POI) on the overhead map (including battleground map). Including text, icons, positioning and other misc things.

Structure

Column Field Type Notes
1 ID Integer
2 importance Integer
3 NormalIcon Integer This is getting displayed normally.
4 NormalIcon50% Integer Destructible building being neutral at 50%.
5 NormalIcon0% Integer Destroyed neutral building.
6 HordeIcon Integer Building at 100% captured by the horde.
7 HordeIcon50% Integer Destructible building being neutral at 50%.
8 HordeIcon0% Integer Destroyed horde building.
9 AllianceIcon Integer Building at 100% captured by the alliance.
10 AllianceIcon50% Integer Destructible building being neutral at 50%.
11 AllianceIcon0% Integer Destroyed alliance building.
12 factionID Integer This being an icon would make no sense. Walls for cities? Oo
13 X Float Coordinates of the POI. Global ones.
14 Y Float
15 Z Float
16 continentID iRefID And on which map that POI is.
17 flags Integer Flags defining, where this icon is shown. &4: Zone, &128: BG, &512: showInBattle(mini)Map, Old: See this.
18 Area iRefID
19 Name Loc
36 Description Loc The alert triggered on the zone (World Event/PvP states mostly).
53 worldState Integer Most likely the value defines the icon.
54 worldMapLink Null (WotLK)

Icons

The icons are not referenced somewhere but are in the Interface\Minimap\POIICONS file which is a 256*256 file with 16*16 pixel icons.

+ 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15
0 none av - mine - N av - mine - H av - mine - A graveyard - N / A city tower ! Flag graveyard normal tower - N / A tower - H tower - A tower - N / H graveyard - H graveyard - N / H graveyard - A
16 ab - gold mine - N ab - gold mine - N / A ab - gold mine - A ab - gold mine - N / H ab - gold mine - H ab - lumber mill - N ab - lumber mill - N / A ab - lumber mill - A ab - lumber mill - N / H ab - lumber mill - H ab - blacksmith - N ab - blacksmith - N / A ab - blacksmith - A ab - blacksmith - N / H ab - blacksmith - H ab - farm - N
32 ab - farm - N / A ab - farm - A ab - farm - N / H ab - farm - H ab - stables - N ab - stables - N / A ab - stables - A ab - stables - N / H ab - stables - H Naxxramas invasion sandworm flag - A flag - H flag - N medal - A medal - N / A
48 medal - H medal - N / H tower - destr. 50% - A tower - destr. - A tower - destr. 50% - H tower - destr. - H tower - destr. 50% - N tower - destr. - N bridge? - 100% - gray bridge? - 50% - gray bridge? - 0% - gray bridge? - 100% - red bridge? - 50% - red bridge? - 0% - red bridge? - 100% - blue bridge? - 50% - blue
64 bridge? - 0% - blue building - 100% - gray building - 50% - gray building - 0% - gray building - 100% - red building - 50% - red building - 0% - red building - 100% - blue building - 50% - blue building - 0% - blue gate - 100% - gray gate - 50% - gray gate - 0% - gray gate - 100% - red gate - 50% - red gate - 0% - red
80 gate - 100% - blue gate - 50% - blue gate - 0% - blue wall_ho - 100% - gray wall_ho - 50% - gray wall_ho - 0% - gray wall_ho - 100% - red wall_ho - 50% - red wall_ho - 0% - red wall_ho - 100% - blue wall_ho - 50% - blue wall_ho - 0% - blue wall_vert - 100% - gray wall_vert - 50% - gray wall_vert - 0% - gray wall_vert - 100% - red
96 wall_vert - 50% - red wall_vert - 0% - red wall_vert - 100% - blue wall_vert - 50% - blue wall_vert - 0% - blue crossed swords gate - 100% - yellow gate - 50% - yellow gate - 0% - yellow gate - 100% - violet gate - 50% - violet gate - 0% - violet gate - 100% - green gate - 50% - green gate - 0% - green 0
112 1 2 3 4 5 6 7 8 9 :

The remaining icons are unused.

--schlumpf_ 18:38, 20 July 2009 (CEST)