DB/AreaPOI: Difference between revisions

From wowdev
Jump to navigation Jump to search
Line 13: Line 13:
| 2  || Unknown || Integer || Something to do with cities, all cities have a value > 2. Values are 0, 2, 3 and 4.
| 2  || Unknown || Integer || Something to do with cities, all cities have a value > 2. Values are 0, 2, 3 and 4.
|-  
|-  
| 3  || Icon || Integer || Icon displayed on map. See [http://www.sourcepeek.com/wiki/AreaPOI.Icon.Values AreaPOI.Icon.Values]. Ref to somewhere?
| 3  || NormalIcon || Integer || This is getting displayed normally.
|-  style="background:#C1FFC1;"
|-  style="background:#C1FFC1;"
| 4  || Icon || Integer || Alternative icons for different states? Only set for destroyable/wintergrasp POIs. Values near the Icon ones. (WotLK)
| 4  || NormalIcon50% || Integer || Destructible building being neutral at 50%.
|-  style="background:#C1FFC1;"
|-  style="background:#C1FFC1;"
| 5  || Icon || Integer || (WotLK)
| 5  || NormalIcon0% || Integer || Destroyed neutral building.
|-  style="background:#C1FFC1;"
|-  style="background:#C1FFC1;"
| 6  || Icon || Integer || (WotLK)
| 6  || HordeIcon || Integer || Building at 100% captured by the horde.
|-  style="background:#C1FFC1;"
|-  style="background:#C1FFC1;"
| 7  || Icon || Integer || (WotLK)
| 7  || HordeIcon50% || Integer || Destructible building being neutral at 50%.
|-  style="background:#C1FFC1;"
|-  style="background:#C1FFC1;"
| 8  || Icon || Integer || (WotLK)
| 8  || HordeIcon0% || Integer || Destroyed horde building.
|-  style="background:#C1FFC1;"
|-  style="background:#C1FFC1;"
| 9  || Icon || Integer || (WotLK)
| 9  || AllianceIcon || Integer || Building at 100% captured by the alliance.
|-  style="background:#C1FFC1;"
|-  style="background:#C1FFC1;"
| 10  || Icon || Integer || (WotLK)
| 10  || AllianceIcon50% || Integer || Destructible building being neutral at 50%.
|-  style="background:#C1FFC1;"
|-  style="background:#C1FFC1;"
| 11  || Icon || Integer || (WotLK)
| 11  || AllianceIcon0% || Integer || Destroyed alliance building.
|- style="background:#C1FFC1;"
|- style="background:#C1FFC1;"
| 12  || Icon || Integer || (WotLK)
| 12  || Unknown || Integer || This being an icon would make no sense. Walls for cities? Oo
|-  
|-  
| 13  || X || Float || Coordinates of the POI. Global ones.
| 13  || X || Float || Coordinates of the POI. Global ones.
Line 41: Line 41:
| 16  || [[Map.dbc|Map]] || iRefID || And on which map that POI is.
| 16  || [[Map.dbc|Map]] || iRefID || And on which map that POI is.
|-  
|-  
| 17  || IconDisplayLevel || Integer || At which level of the map icons are displayed. New values in WotLK. Old: See [http://www.sourcepeek.com/wiki/AreaPOI.Zoom.Values this].
| 17  || IconDisplayLevel || Integer || Flags defining, where this icon is shown. &4: Zone, &128: BG, &512: showInBattle(mini)Map, Old: See [http://www.sourcepeek.com/wiki/AreaPOI.Zoom.Values this].
|- style="background:#F0F8FF;"
|- style="background:#F0F8FF;"
| 18  || [[AreaTable.dbc|Area]] || iRefID ||  
| 18  || [[AreaTable.dbc|Area]] || iRefID ||  
Line 49: Line 49:
| 36 || Alert || [[Loc]] || The alert triggered on the zone (World Event/PvP states mostly).
| 36 || Alert || [[Loc]] || The alert triggered on the zone (World Event/PvP states mostly).
|-  
|-  
| 53  || worldState || Integer || Corresponds to zones with alerts. Perhaps some sort of event trigger ID?
| 53  || worldState || Integer || Most likely the value defines the icon.
|- style="background:#C1FFC1;"
|- style="background:#C1FFC1;"
| 54  || Unknown || Null || (WotLK)
| 54  || Unknown || Null || (WotLK)
|}
|}


--[[User:Schlumpf|schlumpf_]] 23:08, 28 September 2008 (CEST)
===Icons===
The icons are not referenced somewhere but are in the Interface\Minimap\POIICONS file which is a 256*256 file with 16*16 pixel icons.
{| style="background:#FCFCFC; color:black"
|  ||  + 0 || + 1 || + 2 || + 3 || + 4 || + 5 || + 6 || + 7 || + 8 || + 9 || + 10 || + 11 || + 12 || + 13 || + 14 || + 15 ||
|-
| 0 || none || av - mine - N || av - mine - H || av - mine - A || graveyard - N / A || city || tower || ! Flag || graveyard normal || tower - N / A || tower - H || tower - A || tower - N / H || graveyard - H || graveyard - N / H || graveyard - A
|-
| 16 || ab - gold mine - N || ab - gold mine - N / A || ab - gold mine - A || ab - gold mine - N / H || ab - gold mine - H || ab - lumber mill - N || ab - lumber mill - N / A || ab - lumber mill - A || ab - lumber mill - N / H || ab - lumber mill - H || ab - blacksmith - N || ab - blacksmith - N / A || ab - blacksmith - A || ab - blacksmith - N / H || ab - blacksmith - H || ab - farm - N
|-
| 32 || ab - farm - N / A || ab - farm - A || ab - farm - N / H || ab - farm - H || ab - stables - N || ab - stables - N / A || ab - stables - A || ab - stables - N / H || ab - stables - H || Naxxramas invasion || sandworm || flag - A || flag - H || flag - N || medal - A || medal - N / A
|-
| 48 || medal - H || medal - N / H || tower - destr. 50% - A || tower - destr. - A || tower - destr. 50% - H || tower - destr. - H || tower - destr. 50% - N || tower - destr. - N || bridge? - 100% - gray || bridge? - 50% - gray || bridge? - 0% - gray || bridge? - 100% - red || bridge? - 50% - red || bridge? - 0% - red || bridge? - 100% - blue || bridge? - 50% - blue
|-
| 64 || bridge? - 0% - blue || building - 100% - gray || building - 50% - gray || building - 0% - gray || building - 100% - red || building - 50% - red || building - 0% - red || building - 100% - blue || building - 50% - blue || building - 0% - blue || gate - 100% - gray || gate - 50% - gray || gate - 0% - gray || gate - 100% - red || gate - 50% - red || gate - 0% - red
|-
| 80 || gate - 100% - blue || gate - 50% - blue || gate - 0% - blue || wall_ho - 100% - gray || wall_ho - 50% - gray || wall_ho - 0% - gray || wall_ho - 100% - red || wall_ho - 50% - red || wall_ho - 0% - red || wall_ho - 100% - blue || wall_ho - 50% - blue || wall_ho - 0% - blue || wall_vert - 100% - gray || wall_vert - 50% - gray || wall_vert - 0% - gray || wall_vert - 100% - red
|-
| 96 || wall_vert - 50% - red || wall_vert - 0% - red || wall_vert - 100% - blue || wall_vert - 50% - blue || wall_vert - 0% - blue || crossed swords || gate - 100% - yellow || gate - 50% - yellow || gate - 0% - yellow || gate - 100% - violet || gate - 50% - violet || gate - 0% - violet || gate - 100% - green || gate - 50% - green || gate - 0% - green || 0
|-
| 112 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || : ||  ||  ||  ||  ||  ||
|}
The remaining icons are unused.
 
--[[User:Schlumpf|schlumpf_]] 18:38, 20 July 2009 (CEST)


[[Category:DBC]][[Category:3.0.2.8905]]
[[Category:DBC]][[Category:3.0.2.8905]]

Revision as of 18:38, 20 July 2009

Points of Interest (POI) on the overhead map (including battleground map). Including text, icons, positioning and other misc things.

Structure

Column Field Type Notes
1 ID Integer
2 Unknown Integer Something to do with cities, all cities have a value > 2. Values are 0, 2, 3 and 4.
3 NormalIcon Integer This is getting displayed normally.
4 NormalIcon50% Integer Destructible building being neutral at 50%.
5 NormalIcon0% Integer Destroyed neutral building.
6 HordeIcon Integer Building at 100% captured by the horde.
7 HordeIcon50% Integer Destructible building being neutral at 50%.
8 HordeIcon0% Integer Destroyed horde building.
9 AllianceIcon Integer Building at 100% captured by the alliance.
10 AllianceIcon50% Integer Destructible building being neutral at 50%.
11 AllianceIcon0% Integer Destroyed alliance building.
12 Unknown Integer This being an icon would make no sense. Walls for cities? Oo
13 X Float Coordinates of the POI. Global ones.
14 Y Float
15 Z Float
16 Map iRefID And on which map that POI is.
17 IconDisplayLevel Integer Flags defining, where this icon is shown. &4: Zone, &128: BG, &512: showInBattle(mini)Map, Old: See this.
18 Area iRefID
19 Name Loc
36 Alert Loc The alert triggered on the zone (World Event/PvP states mostly).
53 worldState Integer Most likely the value defines the icon.
54 Unknown Null (WotLK)

Icons

The icons are not referenced somewhere but are in the Interface\Minimap\POIICONS file which is a 256*256 file with 16*16 pixel icons.

+ 0 + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15
0 none av - mine - N av - mine - H av - mine - A graveyard - N / A city tower ! Flag graveyard normal tower - N / A tower - H tower - A tower - N / H graveyard - H graveyard - N / H graveyard - A
16 ab - gold mine - N ab - gold mine - N / A ab - gold mine - A ab - gold mine - N / H ab - gold mine - H ab - lumber mill - N ab - lumber mill - N / A ab - lumber mill - A ab - lumber mill - N / H ab - lumber mill - H ab - blacksmith - N ab - blacksmith - N / A ab - blacksmith - A ab - blacksmith - N / H ab - blacksmith - H ab - farm - N
32 ab - farm - N / A ab - farm - A ab - farm - N / H ab - farm - H ab - stables - N ab - stables - N / A ab - stables - A ab - stables - N / H ab - stables - H Naxxramas invasion sandworm flag - A flag - H flag - N medal - A medal - N / A
48 medal - H medal - N / H tower - destr. 50% - A tower - destr. - A tower - destr. 50% - H tower - destr. - H tower - destr. 50% - N tower - destr. - N bridge? - 100% - gray bridge? - 50% - gray bridge? - 0% - gray bridge? - 100% - red bridge? - 50% - red bridge? - 0% - red bridge? - 100% - blue bridge? - 50% - blue
64 bridge? - 0% - blue building - 100% - gray building - 50% - gray building - 0% - gray building - 100% - red building - 50% - red building - 0% - red building - 100% - blue building - 50% - blue building - 0% - blue gate - 100% - gray gate - 50% - gray gate - 0% - gray gate - 100% - red gate - 50% - red gate - 0% - red
80 gate - 100% - blue gate - 50% - blue gate - 0% - blue wall_ho - 100% - gray wall_ho - 50% - gray wall_ho - 0% - gray wall_ho - 100% - red wall_ho - 50% - red wall_ho - 0% - red wall_ho - 100% - blue wall_ho - 50% - blue wall_ho - 0% - blue wall_vert - 100% - gray wall_vert - 50% - gray wall_vert - 0% - gray wall_vert - 100% - red
96 wall_vert - 50% - red wall_vert - 0% - red wall_vert - 100% - blue wall_vert - 50% - blue wall_vert - 0% - blue crossed swords gate - 100% - yellow gate - 50% - yellow gate - 0% - yellow gate - 100% - violet gate - 50% - violet gate - 0% - violet gate - 100% - green gate - 50% - green gate - 0% - green 0
112 1 2 3 4 5 6 7 8 9 :

The remaining icons are unused.

--schlumpf_ 18:38, 20 July 2009 (CEST)