DB/AnimationData: Difference between revisions
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This table defines the different animations [[M2|models]] can have. | This table defines the different animations [[M2|models]] can have. | ||
== | == 7.0.1.23717 == | ||
{| style="background:#FCFCFC; color:black" | |||
|- | |||
! width="80" | Column | |||
! width="180" | Field | |||
! width="80" | Type | |||
! width="500" | Notes | |||
|- style="background:#C1FFC1;" | |||
| 1 || ID || Integer || | |||
|- | |||
| 2 || Name || String || | |||
|- style="background:#C1FFC1;" | |||
| 3 || Flags || Int || | |||
|- | |||
| 4 || [[AnimationData.dbc|Fallback]] || iRefID || The animation, preceeding this one. | |||
|- style="background:#C1FFC1;" | |||
| 5 || BehaviorID || Integer || Same as ID for normal animations. (WotLK) | |||
|- style="background:#C1FFC1;" | |||
| 6 || BehaviorTier || Integer || 0 for normal, 3 for fly. (WotLK) | |||
|} | |||
== ???? == | |||
{| style="background:#FCFCFC; color:black" | {| style="background:#FCFCFC; color:black" | ||
|- | |- | ||
Line 27: | Line 48: | ||
| 8 || BehaviorTier || Integer || 0 for normal, 3 for fly. (WotLK) | | 8 || BehaviorTier || Integer || 0 for normal, 3 for fly. (WotLK) | ||
|} | |} | ||
[[User:Synric|Synric]] 12th July 2016 | |||
==6.0.1.18179== | ==6.0.1.18179== | ||
Line 37: | Line 59: | ||
uint32_t m_BehaviorTier; | uint32_t m_BehaviorTier; | ||
}; | }; | ||
[[Category:DBC]][[Category:DBC_Vanilla]][[Category:DBC_BC]][[Category:DBC_WotLK]][[Category:DBC_Cataclysm]][[Category:DBC_MoP]] | [[Category:DBC]][[Category:DBC_Vanilla]] | ||
[[Category:DBC_WoD]][[Category: | [[Category:DBC_BC]] | ||
[[Category:DBC_WotLK]][Category:3.0.2.8905]] | |||
[[Category:DBC_Cataclysm]] | |||
[[Category:DBC_MoP]] | |||
[[Category:DBC_WoD]][[[Category:6.0.1.18179]] | |||
[[Category:DBC_Legion]][[[Category:7.0.1.23717]] |
Revision as of 20:52, 12 July 2016
This table defines the different animations models can have.
7.0.1.23717
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Name | String | |
3 | Flags | Int | |
4 | Fallback | iRefID | The animation, preceeding this one. |
5 | BehaviorID | Integer | Same as ID for normal animations. (WotLK) |
6 | BehaviorTier | Integer | 0 for normal, 3 for fly. (WotLK) |
????
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Name | String | |
3 | Weaponflags | Integer | 0: weapon untouched/non-affected; 4, 16: weapon puts back automatically(either somehow different ?); 32: pull weapons out during animation. |
4 | Bodyflags | Integer | Flags of some sort. |
5 | Flags | Integer | |
6 | Unknown | Integer | 2.* only. |
6 | Fallback | iRefID | The animation, preceeding this one. |
7 | BehaviorID | Integer | Same as ID for normal animations. (WotLK) |
8 | BehaviorTier | Integer | 0 for normal, 3 for fly. (WotLK) |
Synric 12th July 2016
6.0.1.18179
struct AnimationDataRec { uint32_t m_ID; stringrefⁱ m_Name; uint32_t m_Flags; foreign_keyⁱ<uint32_t, &AnimationDataRec::m_ID> m_Fallback; uint32_t m_BehaviorID; uint32_t m_BehaviorTier; };[Category:3.0.2.8905]][[[Category:6.0.1.18179]][[[Category:7.0.1.23717]]