DB/AnimationData: Difference between revisions
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(New Style, New Content.) |
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This table defines the diffenent animations [[M2|models]] can have. | |||
== Structure == | == Structure == | ||
{| style="background:#FCFCFC; color:black" | |||
|- | |||
! width="80" | Column | |||
! width="180" | Field | |||
! width="80" | Type | |||
! width="500" | Notes | |||
|- | |||
| 1 || ID || Integer || | |||
|- | |||
| 2 || Name || String || | |||
|- | |||
| 3 || WeaponState || Integer || 32 = pull weapons out during animation. 16 and 4 weapons are put back. | |||
|- | |||
| 4 || Flags || Integer || Flags of some sort. | |||
|- | |||
| 5 || Unknown || Integer || | |||
|- style="background:#FEE8D6;" | |||
| 6 || Unknown || Integer || 2.* only. | |||
|- style="background:#F0F8FF;" | |||
| 6 || [[AnimationData.dbc|Preceeding]] || iRefID || The animation, preceeding this one. | |||
|- style="background:#C1FFC1;" | |||
| 7 || RealId || Integer || Same as ID for normal animations. (WotLK) | |||
|- style="background:#C1FFC1;" | |||
| 8 || Group || Integer || 0 for normal, 3 for fly. (WotLK) | |||
|} | |||
--[[User:Schlumpf|schlumpf_]] 21:33, 28 September 2008 (CEST) | |||
[[Category:DBC]] | [[Category:DBC]][[Category:3.0.2.8905]] |
Revision as of 21:33, 28 September 2008
This table defines the diffenent animations models can have.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Name | String | |
3 | WeaponState | Integer | 32 = pull weapons out during animation. 16 and 4 weapons are put back. |
4 | Flags | Integer | Flags of some sort. |
5 | Unknown | Integer | |
6 | Unknown | Integer | 2.* only. |
6 | Preceeding | iRefID | The animation, preceeding this one. |
7 | RealId | Integer | Same as ID for normal animations. (WotLK) |
8 | Group | Integer | 0 for normal, 3 for fly. (WotLK) |
--schlumpf_ 21:33, 28 September 2008 (CEST)