DB/AnimKitPriority: Difference between revisions

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New in Cataclysm.
New in Cataclysm.


  struct AnimKitPriorityEntry // sizeof(0x8)
==6.0.1.18179==
{
  struct AnimKitPriorityRec {
    m_ID; // +0x0, size 0x4, type 0
  uint32_t m_ID;
    m_priority; // +0x4, size 0x4, type 0
  uint32_t m_priority;
  };
  };
[[Category:DBC]]
[[Category:DBC]]

Revision as of 20:04, 2 November 2014

New in Cataclysm.

6.0.1.18179

struct AnimKitPriorityRec {
  uint32_t m_ID;
  uint32_t m_priority;
};