Builds: Difference between revisions
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| 0.9.0 || 3807 || Switch from [[WMO/v16]] to [[WMO/v17]] | | 0.9.0 || 3807 || Switch from [[WMO/v16]] to [[WMO/v17]] | ||
|- | |- | ||
| 0.6.0 || 3592 || No longer stores maps and WMOs in MPQ-in-MPQ files, first appearance of [[ADT/v18]], switch from [[WMO | | 0.6.0 || 3592 || No longer stores maps and WMOs in MPQ-in-MPQ files, first appearance of [[ADT/v18]], switch from [[WMO]] v14 to v16 | ||
|- | |- | ||
| 0.5.3 || 3368 || First public build | | 0.5.3 || 3368 || First public build | ||
|} | |} |
Revision as of 00:51, 4 September 2017
Note: This page is very incomplete. Please add noteworthy builds!
Instead of listing all builds ever (see WoWPedia for that), this page will only list noteworthy builds in which format versions or other major changes happened.
Patch | Build | Notes |
---|---|---|
7.0.1 | xxxxx | DBC now obsolete, fully replaced with DB2 |
7.0.1 | 20979 | PHYS/v2 introduced |
7.0.1 | 20773 | PHYS/v1 introduced |
6.0.1 | 18179 | Internal binary shipped (MacOSX) |
6.0.1 | 18125 | First WoD Alpha public build. Switch from MPQ to CASC |
5.0.1 | 15??? | PHYS/v0 files added |
5.0.1 | 15464 | New ADT file : obj1 |
4.0.0 | 12635 | Streaming client |
4.0.0 | 12??? | ADT files now splitted in 4 files : terrain, obj0, tex0 and tex1 |
0.11.0 | 3925 | Switch from MDX to M2 |
0.9.0 | 3807 | Switch from WMO/v16 to WMO/v17 |
0.6.0 | 3592 | No longer stores maps and WMOs in MPQ-in-MPQ files, first appearance of ADT/v18, switch from WMO v14 to v16 |
0.5.3 | 3368 | First public build |