BONE: Difference between revisions
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(Split this page off from M2/WotLK, following in the trend of the PHYS page.) |
(No difference)
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Revision as of 02:53, 14 March 2016
.bone files are chunked with an extra header. They are named "%s_%02d.bone" % (base_name, variant) for models with sequence 808 present.
Header
uint32_t unk; // ignored, shall be 1 (possibly version?)
BIDA
uint16_t bone_id[]; // count should be equivalent to number of FacePose (808) sequences - 1
BOMT
C44Matrixⁱ boneOffsetMatrices[]; // same count as BIDA, transformation matrix for the given bone