Character
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In this block several data about the player's and its target's infomation is hold.
- by vsloathe on 12th Sep. 07, 15:40
+0x00 int64 player ID - 8 bytes integer +0x10 float x +0x14 float y +0x18 float z +0x1C float horizontal direction (0 ... 2*PI) +0x20 float vertical direction (-PI/2 ... PI/2) +0x30 pointer (4 bytes address, pointer to another structure) +0x58 health - in32 +0x30 pointer +0x5C mana - int32 +0x40 int64 target ID +0x58 int32 health +0x5C int32 mana