DB/AreaTrigger: Difference between revisions
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(add full and correct info for 6.0.1.18179) |
m (fix: missing array) |
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int m_ID; | int m_ID; | ||
int m_ContinentID; | int m_ContinentID; | ||
float m_pos; | float m_pos[3]; | ||
int m_phaseUseFlags; | int m_phaseUseFlags; | ||
int m_phaseID; | int m_phaseID; |
Revision as of 02:42, 11 July 2014
Defines certain areas on the map that presumably tell the server to fire a certain event. IE in BWL, telling the goblins around vael to run away is a trigger defined here. There are also misc triggers out in the middle of space which have 0 size, which are most likely used by the server for certain things. One such use could be remembering settings per instance (ie dracnoid colors in on Nef)?
Header Info
Records...................652 Fields.....................10 Record Size................40 String Block Size...........1
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_Map Integer 3 X Float 4 Y Float 5 Z Float + phaseshift Integer New with wotlk or cataclysm 6 radius Float Seems to be a box of size yards with center at x,y,z 7 box_x Float Most commonly used when size is 0, but not always 8 box_y Float " 9 box_z Float " 10 box_orientation Float "
6.0.1.18179
struct AreaTriggerRec { int m_ID; int m_ContinentID; float m_pos[3]; int m_phaseUseFlags; int m_phaseID; int m_phaseGroupID; float m_radius; float m_box_length; float m_box_width; float m_box_height; float m_box_yaw; int m_shapeType; int m_shapeID; int m_areaTriggerActionSetID; int m_flags; };