DB/CharTitles: Difference between revisions
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__FORCETOC__ | |||
PVP rank and other titles. | PVP rank and other titles. | ||
{{Template:Sandbox/VersionRange|min_expansionlevel=2}} | |||
==Wrath== | ==Wrath== | ||
===3.3.5.12340=== | ===3.3.5.12340=== | ||
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{{Template:Type|stringref}} m_name1_lang; | {{Template:Type|stringref}} m_name1_lang; | ||
uint32_t m_mask_ID; | uint32_t m_mask_ID; | ||
uint32_t m_flags; | uint32_t m_flags; // &1: non-player title <code>Script_GetTitleName</code> | ||
}; | }; | ||
Latest revision as of 10:45, 3 May 2019
PVP rank and other titles.
Wrath
3.3.5.12340
Table
Column Field Type Notes 1 ID Integer 2 Unknown Integer This is never used by the client. Still looks like pointing somewhere. Serverside? 3-19 Male Loc Title name 20-36 Female Loc Title name 37 titleMaskID Integer Used ingame in the drop down menu. (186 is max value, check characters.characters structure for more info)
???
Table
Column Field Type Notes 1 ID Integer 2 condition Integer This is never used by the client. Still looks like pointing somewhere. Serverside? 3 Male String Title name 4 Female String Title name 5 titleMaskID Integer Used ingame in the drop down menu. 6 unknown Integer All 0 except for Cataclysm titles which are 1.
Warlords
6.0.1.18179
Struct
struct CharTitlesRec {
uint32_t m_ID;
uint32_t m_Condition_ID;
stringrefⁱ m_name_lang;
stringrefⁱ m_name1_lang;
uint32_t m_mask_ID;
uint32_t m_flags; // &1: non-player title Script_GetTitleName
};
Legion
7.0.3.21491
Struct
struct CharTitlesRec { stringrefⁱ m_name_lang; stringrefⁱ m_name1_lang; uint16_t m_Condition_ID; uint16_t m_mask_ID; uint32_t m_flags; };