DB/SpellShapeshiftForm: Difference between revisions
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uint32_t m_flags; // &:1 Only affects warrior stance spells <code>CheckAndReportSpellInhibitFlags</code> | uint32_t m_flags; // &:1 Only affects warrior stance spells <code>CheckAndReportSpellInhibitFlags</code> | ||
}; | }; | ||
==1.12.1.5875== | |||
struct SpellShapeshiftFormRec { | |||
uint32_t m_ID; | |||
uint32_t m_bonusActionBar; | |||
{{Template:Type|langstringref}} m_name_lang; | |||
uint32_t m_flags; // &:1 Only affects warrior stance spells <code>CheckAndReportSpellInhibitFlags</code> | |||
uint32_t m_creatureType; | |||
uint32_t spell_icon; | |||
}; | |||
==Structure== | ==Structure== | ||
'''Column Field Type Notes''' | '''Column Field Type Notes''' |
Revision as of 23:44, 1 October 2017
0.5.3.3368
struct SpellShapeshiftFormRec {
uint32_t m_ID;
uint32_t m_bonusActionBar;
langstringrefⁱ m_name_lang;
uint32_t m_flags; // &:1 Only affects warrior stance spells CheckAndReportSpellInhibitFlags
};
1.12.1.5875
struct SpellShapeshiftFormRec {
uint32_t m_ID;
uint32_t m_bonusActionBar;
langstringrefⁱ m_name_lang;
uint32_t m_flags; // &:1 Only affects warrior stance spells CheckAndReportSpellInhibitFlags
uint32_t m_creatureType;
uint32_t spell_icon;
};
Structure
Column Field Type Notes 1 ID Integer 2 ActionBar Integer 3-19 Name Loc 20 Flags BitMask &1: CGUnit_C::CanCurrentFormMount; can interact?, &2: Breaks on casting (stealth), &8: can-interact-special? (if not &1), &0x20: modify AttackPowerForAGI, &0x100: related to only_in_shapeshift, &0x400: &0x1000: Something with EmoteSounds 21 CreatureType Integer -1 or 0 for getting overwritten by race or server. 22 SpellIcon Integer Instead of "Interface\\Buttons\\Spell-Reset" 23 combatRoundTime Integer Only druid stances have a value. {2500, 1000} Default: 2000, has something to do with spellmanacost; attack speed in ms? - Maybe GlobalCooldown? 24-25 DisplayID[4] Integer {Alliance, Horde} 28-35 presetSpellID[8] Integer Used for "Zombie", "Ghul", "Test", "Tharon'ja", available spells
6.0.1.18179
struct SpellShapeshiftFormRec { uint32_t m_ID; uint32_t m_bonusActionBar; langstringrefⁱ m_name_lang; uint32_t m_flags; uint32_t m_creatureType; uint32_t m_attackIconID; uint32_t m_combatRoundTime; uint32_t m_creatureDisplayID[4]; uint32_t m_presetSpellID[8]; uint32_t m_mountTypeID; uint32_t m_exitSoundEntriesID; };