DB/GameTips: Difference between revisions
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struct GameTipsRec { | struct GameTipsRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
stringref m_text_lang; | {{Template:Type|stringref}} m_text_lang; | ||
uint32_t m_min_level; | uint32_t m_min_level; | ||
uint32_t m_max_level; | uint32_t m_max_level; |
Revision as of 11:42, 23 February 2016
Contains tips that are shown at loading screens .
Following at least MoP (presumbly Cata as well), this DBC can contain m_min_level and m_max_level. It can range from 1 - 90 AND also 0 - 0. Those with 0 are mostly generell ones, e.g. the "Do not play too much". Those with level are actual in-game notes/hints.
Structure
Column Field Type 1 ID Integer 2-18 Tip Loc
5.4.8.18414
See 6.X
6.0.1.18179
struct GameTipsRec { uint32_t m_ID; stringrefⁱ m_text_lang; uint32_t m_min_level; uint32_t m_max_level; };