DB/LfgDungeons: Difference between revisions
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==Structure== | |||
'''Column Field Type Patch Notes''' | |||
1 ID Integer | |||
2-18 sRefName String + [[Loc]] Area/Instance (zone) name | |||
19 level_min Integer Minimum level to participate. | |||
20 level_max Integer Maximum level when this dungeon becomes trivial. | |||
21 Unknown Integer Grouping of some type (5 = Battleground, 4 = Normal world zones? , 2 = Raid, 1 = 5 man)? | |||
22 faction Integer Faction type to participate. -1 all; 0 horde; 1 alliance; | |||
23 Map ID Integer Here you must add the Map Id where you will be ported | |||
24 Expansion Integer 5965 Does this just denote it's part of TBC or a toggle of some kind? | |||
struct LfgDungeonsEntry // sizeof(0x44) | |||
{ | |||
m_ID; // +0x0, size 0x4, type 0 | |||
m_name_lang; // +0x4, size 0x4, type 2 | |||
m_minLevel; // +0x8, size 0x4, type 0 | |||
m_maxLevel; // +0xC, size 0x4, type 0 | |||
m_target_level; // +0x10, size 0x4, type 0 | |||
m_target_level_min; // +0x14, size 0x4, type 0 | |||
m_target_level_max; // +0x18, size 0x4, type 0 | |||
m_mapID; // +0x1C, size 0x4, type 0 | |||
m_difficulty; // +0x20, size 0x4, type 0 | |||
m_flags; // +0x24, size 0x4, type 0 | |||
m_typeID; // +0x28, size 0x4, type 0 | |||
m_faction; // +0x2C, size 0x4, type 0 | |||
m_textureFilename; // +0x30, size 0x4, type 2 | |||
m_expansionLevel; // +0x34, size 0x4, type 0 | |||
m_order_index; // +0x38, size 0x4, type 0 | |||
m_group_id; // +0x3C, size 0x4, type 0 | |||
m_description_lang; // +0x40, size 0x4, type 2 | |||
}; | |||
==6.0.1.18179== | ==6.0.1.18179== | ||
struct LfgDungeonsRec { | struct LfgDungeonsRec { | ||
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}; | }; | ||
[[Category:DBC]] | [[Category:DBC]] | ||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] | [[Category:DBC_WotLK]][[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Revision as of 21:38, 11 August 2015
Structure
Column Field Type Patch Notes 1 ID Integer 2-18 sRefName String + Loc Area/Instance (zone) name 19 level_min Integer Minimum level to participate. 20 level_max Integer Maximum level when this dungeon becomes trivial. 21 Unknown Integer Grouping of some type (5 = Battleground, 4 = Normal world zones? , 2 = Raid, 1 = 5 man)? 22 faction Integer Faction type to participate. -1 all; 0 horde; 1 alliance; 23 Map ID Integer Here you must add the Map Id where you will be ported 24 Expansion Integer 5965 Does this just denote it's part of TBC or a toggle of some kind?
struct LfgDungeonsEntry // sizeof(0x44) { m_ID; // +0x0, size 0x4, type 0 m_name_lang; // +0x4, size 0x4, type 2 m_minLevel; // +0x8, size 0x4, type 0 m_maxLevel; // +0xC, size 0x4, type 0 m_target_level; // +0x10, size 0x4, type 0 m_target_level_min; // +0x14, size 0x4, type 0 m_target_level_max; // +0x18, size 0x4, type 0 m_mapID; // +0x1C, size 0x4, type 0 m_difficulty; // +0x20, size 0x4, type 0 m_flags; // +0x24, size 0x4, type 0 m_typeID; // +0x28, size 0x4, type 0 m_faction; // +0x2C, size 0x4, type 0 m_textureFilename; // +0x30, size 0x4, type 2 m_expansionLevel; // +0x34, size 0x4, type 0 m_order_index; // +0x38, size 0x4, type 0 m_group_id; // +0x3C, size 0x4, type 0 m_description_lang; // +0x40, size 0x4, type 2 };
6.0.1.18179
struct LfgDungeonsRec { uint32_t m_ID; stringref m_name_lang; uint32_t m_minLevel; uint32_t m_maxLevel; uint32_t m_target_level; uint32_t m_target_level_min; uint32_t m_target_level_max; uint32_t m_mapID; uint32_t m_difficultyID; uint32_t m_flags; uint32_t m_typeID; uint32_t m_faction; stringref m_textureFilename; uint32_t m_expansionLevel; uint32_t m_order_index; uint32_t m_group_id; stringref m_description_lang; uint32_t m_random_id; uint32_t m_count_tank; uint32_t m_count_healer; uint32_t m_count_damage; uint32_t m_min_count_tank; uint32_t m_min_count_healer; uint32_t m_min_count_damage; uint32_t m_scenarioID; uint32_t m_subtype; uint32_t m_bonus_reputation_amount; uint32_t m_mentorCharLevel; uint32_t m_mentorItemLevel; };