Model.blob: Difference between revisions
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m (→MBBB) |
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#else | #else | ||
uint32_t fileDataId; | uint32_t fileDataId; | ||
# | #endif | ||
{{Template:Type|CAaBox}} boundingBox; // No idea of colision or vertex bounding box. | {{Template:Type|CAaBox}} boundingBox; // No idea of colision or vertex bounding box. | ||
} entries[]; | } entries[]; |
Revision as of 00:17, 19 August 2017
This is storing bounding boxes for all models. It was added in Cataclysm to help with streaming data.
MBVR
uint32_t version;
MBBB
struct { #if < uint32_t filenameOffset; // into MBFN chunk #else uint32_t fileDataId; #endif CAaBoxⁱ boundingBox; // No idea of colision or vertex bounding box. } entries[];
MBFN
char filenames[]; // zero-terminated, no file extensions.