Localization: Difference between revisions
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A column marked as Loc is actually 17 columns with one column per language and a bitmask in the end. | |||
There can be multiple languages filled in -- i.e. multi-language DBCs are possible. | |||
Blizzard no longer uses multiple columns for Localization since Cataclysm. From there on, there just is one column with a string in the language given by the locale directory. This conserves space and prevents errors with missing locale data as present on a lot of modded servers, where a locale_i DBC is taken and edited, packed and distributed, therefore resulting in empty strings for all clients not using locale_i. In Cataclysm and up, there just will be wrong language strings. | |||
Number of columns actually varies depending on client version. The information how to read a particular structure is given [https://wowdev.wiki/Common_Types#langstringref[here]] | |||
{| style="background:#FCFCFC; color:black" | |||
|- | |||
! width="80" | Column | |||
! width="120" | | |||
! width="300 " | Field | |||
|- | |||
| 0 || enUS / enGB || English / Great British | |||
|- | |||
| 1 || koKR || Korean | |||
|- | |||
| 2 || frFR || French | |||
|- | |||
| 3 || deDE || German | |||
|- | |||
| 4 || zhCN || Chinese | |||
|- | |||
| 5 || zhTW || Taiwan | |||
|- | |||
| 6 || esES || Spanish (Spain) | |||
|- | |||
| 7 || esMX || Spanish (Mexican) | |||
|- | |||
| 8 || ruRU || Russian | |||
|- | |||
| +16 || || BitMask that always follows output string data. | |||
|} | |||
Russian was added in TBC, Portugese and Italian were added in WotLK | |||
enum TextWowEnum | |||
{ | |||
enUS = 0, | |||
enGB = enUS, | |||
koKR = 1, | |||
frFR = 2, | |||
deDE = 3, | |||
enCN = 4, | |||
zhCN = enCN, | |||
enTW = 5, | |||
zhTW = enTW, | |||
esES = 6, | |||
esMX = 7, | |||
ruRU = 8, | |||
ptPT = 10, | |||
ptBR = ptPT, | |||
itIT = 11, | |||
}; | |||
[[Category:Auxiliary]] |
Latest revision as of 18:01, 11 March 2018
A column marked as Loc is actually 17 columns with one column per language and a bitmask in the end.
There can be multiple languages filled in -- i.e. multi-language DBCs are possible.
Blizzard no longer uses multiple columns for Localization since Cataclysm. From there on, there just is one column with a string in the language given by the locale directory. This conserves space and prevents errors with missing locale data as present on a lot of modded servers, where a locale_i DBC is taken and edited, packed and distributed, therefore resulting in empty strings for all clients not using locale_i. In Cataclysm and up, there just will be wrong language strings.
Number of columns actually varies depending on client version. The information how to read a particular structure is given [here]
Column | Field | |
---|---|---|
0 | enUS / enGB | English / Great British |
1 | koKR | Korean |
2 | frFR | French |
3 | deDE | German |
4 | zhCN | Chinese |
5 | zhTW | Taiwan |
6 | esES | Spanish (Spain) |
7 | esMX | Spanish (Mexican) |
8 | ruRU | Russian |
+16 | BitMask that always follows output string data. |
Russian was added in TBC, Portugese and Italian were added in WotLK
enum TextWowEnum { enUS = 0, enGB = enUS, koKR = 1, frFR = 2, deDE = 3, enCN = 4, zhCN = enCN, enTW = 5, zhTW = enTW, esES = 6, esMX = 7, ruRU = 8, ptPT = 10, ptBR = ptPT, itIT = 11, };