GameObjectCache.wdb

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The GameObjectCache.wdb holds basic of the information for objects you have seen in game.

  • Signature: WGOB

Structure

Column	Field 				Type 		Notes 
1 	objectID 			DWORD 	
2  Object Type			DWORD
3 	displayID	 		DWORD 	Model ID number 	
4 	ObjectName 			String  Name of the object.
5 	ObjectName2			String 	Unused
6 	ObjectName3			String 	Unused
7 	ObjectName4			String 	Unused 
8 	icon 				String 	(Point,Interact,Attack)
9 	subdescription 			String 	Text on CastBar 
10 	unk2 				String 	 
11 	data00 				DWORD	Textual entry. not anything related to sound. 
12 	data01 				DWORD	
13 	data02 				DWORD	
14 	data03 				DWORD	
15 	data04 				DWORD	
16 	data05 				DWORD	
17 	data06 				DWORD	
18 	data07 				DWORD	 
19 	data08 				DWORD	
20 	data09 				DWORD	
21 	data10 				DWORD	
22 	data11 				DWORD	 
23 	data12 				DWORD	
24 	data13 				DWORD	
25 	data14 				DWORD	
26 	data15 				DWORD	
27 	data16 				DWORD	
28 	data17 				DWORD	
29 	data18 				DWORD	
30 	data19 				DWORD	
31 	data20 				DWORD	
32 	data21 				DWORD
33 	data22 				DWORD
34 	data23				DWORD   
35 	Scale 				FLOAT   

v3.0.8-9506 BeispielID für Unk1 feld!! (186946,191833 =Point 192625,193056=Interact 187655=Attack)

For PreVanilla (0.5.3.3368) client version

Column 	Field 		Type
1 	TypeID 	 	Integer
2 	DisplayID 	Integer
3 	Name 		String[4]
4 	PropValue 	Integer[10]