DB/ZoneMusic: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
struct ZoneMusicRec { | struct ZoneMusicRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
stringref m_SetName; | {{Template:Type|stringref}} m_SetName; | ||
uint32_t m_SilenceIntervalMin[2]; | uint32_t m_SilenceIntervalMin[2]; | ||
uint32_t m_SilenceIntervalMax[2]; | uint32_t m_SilenceIntervalMax[2]; |
Revision as of 12:16, 23 February 2016
This table contains the music that is played in zones.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Name | String | |
3 | SilenceIntervalMinDay | Integer | |
4 | SilenceIntervalMinNight | Integer | |
5 | SilenceIntervalMaxDay | Integer | |
6 | SilenceIntervalMaxNight | Integer | |
7 | DayMusic | iRefID | Whats played on days. |
8 | NightMusic | iRefID | And in the night. |
6.0.1.18179
struct ZoneMusicRec { uint32_t m_ID; stringrefⁱ m_SetName; uint32_t m_SilenceIntervalMin[2]; uint32_t m_SilenceIntervalMax[2]; foreign_keyⁱ<uint32_t, &SoundEntriesRec::m_ID> m_Sounds[2]; };