DB/WorldStateUI: Difference between revisions
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This table holds information about events (PvP and PvE) that take place in the map and get displayed on the top in the interface. | This table holds information about events (PvP and PvE) that take place in the map and get displayed on the top in the interface. A world state consist of an ID and a value. The state 2556 for example tells, how many towers in Zangarmarsh the Horde captured. All strings can have "%*w" references to worldstates. Medivhs shield in CoT is "Medivhs shield: %2540w%" resulting in "Medivhs shield: 50%". There is sadly no table for all worldstates, so you may not find some of them which are used somewhere, but nowhere referenced. | ||
==Structure== | ==Structure== | ||
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|3 || [[AreaTable.dbc|Zone]] || iRefID || In which sub-zone. Can be zero for "everywhere". | |3 || [[AreaTable.dbc|Zone]] || iRefID || In which sub-zone. Can be zero for "everywhere". | ||
|- style="background:#C1FFC1;" | |- style="background:#C1FFC1;" | ||
|4 || PhaseShift || Integer || Only set (128) for the DeathKnightStartEvent. (WotLK) Used for phase states | |4 || PhaseShift || Integer || Only set (128) for the DeathKnightStartEvent. (WotLK) Used for phase states. | ||
|- | |- | ||
|5 || Icon || String || The icon that is used in the interface. | |5 || Icon || String || The icon that is used in the interface. | ||
Line 23: | Line 23: | ||
|15 || Description || [[Loc]] || A little mouse-over-description. | |15 || Description || [[Loc]] || A little mouse-over-description. | ||
|- | |- | ||
|24 || | |24 || RealState? || Integer || -1 for "states" that appear on battleground statistics. ("Captured flags", ...) | ||
|- | |- | ||
|25 || | |25 || WorldState || Integer || This is the actual ID used. | ||
|- | |- | ||
|26 || Type | |26 || Type || Integer || Only 3 different values: 0,1 and 2. 2 is not shown in the UI. | ||
|- | |- | ||
|27 || FlashingIcon || String || Only set for warsong-gulch-flags. | |27 || FlashingIcon || String || Only set for warsong-gulch-flags. | ||
|- | |- | ||
|28 || | |28 || Event-/StatusText || [[Loc]] || Again, set for the flags. "Flag is picked up". | ||
|- | |- | ||
|37 || | |37 || ExtendedInfo || String || If set, then its "CAPTUREPOINT". Used for points that need to be tapped over time. (Progress: *%) | ||
|- | |- | ||
|38 || | |38 || ValueState || Integer || This worldstate tells how far the captureing proceeded. 100: Alliance / left, 0: Horde / right | ||
|- | |- | ||
|39 || | |39 || NeutralState || Integer || This state defines the grey part of the bar. In percent of the whole bar. | ||
|- | |- | ||
|40 || Unknown || Null | |40 || Unknown || Null || Most likely another state to handle some data. | ||
|} | |} | ||
--[[User:Schlumpf|schlumpf_]] | --[[User:Schlumpf|schlumpf_]] 08:41, 8 July 2009 (CEST) | ||
[[Category:DBC]][[Category:3.0.2.8905]] | [[Category:DBC]][[Category:3.0.2.8905]] |
Revision as of 08:41, 8 July 2009
This table holds information about events (PvP and PvE) that take place in the map and get displayed on the top in the interface. A world state consist of an ID and a value. The state 2556 for example tells, how many towers in Zangarmarsh the Horde captured. All strings can have "%*w" references to worldstates. Medivhs shield in CoT is "Medivhs shield: %2540w%" resulting in "Medivhs shield: 50%". There is sadly no table for all worldstates, so you may not find some of them which are used somewhere, but nowhere referenced.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Map | iRefID | On which map this event takes place. Can be -1 to show up everywhere. |
3 | Zone | iRefID | In which sub-zone. Can be zero for "everywhere". |
4 | PhaseShift | Integer | Only set (128) for the DeathKnightStartEvent. (WotLK) Used for phase states. |
5 | Icon | String | The icon that is used in the interface. |
6 | Text | Loc | The text displayed in the UI. |
15 | Description | Loc | A little mouse-over-description. |
24 | RealState? | Integer | -1 for "states" that appear on battleground statistics. ("Captured flags", ...) |
25 | WorldState | Integer | This is the actual ID used. |
26 | Type | Integer | Only 3 different values: 0,1 and 2. 2 is not shown in the UI. |
27 | FlashingIcon | String | Only set for warsong-gulch-flags. |
28 | Event-/StatusText | Loc | Again, set for the flags. "Flag is picked up". |
37 | ExtendedInfo | String | If set, then its "CAPTUREPOINT". Used for points that need to be tapped over time. (Progress: *%) |
38 | ValueState | Integer | This worldstate tells how far the captureing proceeded. 100: Alliance / left, 0: Horde / right |
39 | NeutralState | Integer | This state defines the grey part of the bar. In percent of the whole bar. |
40 | Unknown | Null | Most likely another state to handle some data. |
--schlumpf_ 08:41, 8 July 2009 (CEST)