DB/WorldSafeLocs: Difference between revisions

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Revision as of 01:20, 13 February 2016

Locations of where you spawn as a ghost when you die (aka.. the graveyard spawn points). Game calculates nearest graveyard and spawns you here.

Header Info

Records...................462
Fields.....................22
Record Size................56
String Block Size.......14632

Structure

Column 	Field 		Type		Notes 
1 	ID 		Integer 		
2 	iRefID_Map 	Integer 	MapID
3 	X 		Float 		X pos
4 	Y 		Float 		Y pos
5 	Z 		Float 		Z pos
6-22 	sRefName 	String + Loc	Name of the graveyard.	

Retrieved from "http://www.sourcepeek.com/wiki/WorldSafeLocs.dbc"

6.0.1.18179

struct WorldSafeLocsRec {
  uint32_t m_ID;
  uint32_t m_continent;
  float m_loc[3];
  float m_facing;
  stringref m_areaName_lang;
};