DB/WorldChunkSounds

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≥ Wrath

struct WorldChunkSoundsEntry // sizeof(0x28)
{
   m_generatedID; // +0x0, size 0x4, type 0
   m_WorldMapContinentID; // +0x4, size 0x4, type 0
   m_ChunkX; // +0x8, size 0x4, type 0
   m_ChunkY; // +0xC, size 0x4, type 0
   m_SubchunkX; // +0x10, size 0x4, type 0
   m_SubchunkY; // +0x14, size 0x4, type 0
   m_ZoneIntroMusicID; // +0x18, size 0x4, type 0
   m_ZoneMusicID; // +0x1C, size 0x4, type 0
   m_SoundAmbienceID; // +0x20, size 0x4, type 0
   m_SoundProviderPreferencesID; // +0x24, size 0x4, type 0
};

6.0.1.18179

struct WorldChunkSoundsRec {
  uint8_t padding_0[4];
  uint32_t m_MapID;
  uint32_t m_ChunkX;
  uint32_t m_ChunkY;
  uint32_t m_SubchunkX;
  uint32_t m_SubchunkY;
  uint32_t m_SoundOverrideID;
};