DB/WeaponSwingSounds2

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Revision as of 18:18, 11 December 2012 by Genesis (talk | contribs) (Added Category WotLK)
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Header Info

Records.....................6
Fields......................4
Record Size................16
String Block Size...........1

Structure

Column 	Field 			Type 		Notes 
1 	ID 			Integer 	
2 	weight 			Integer 	0 = light (knife), 1 = medium (1H sword/axe), 2 = heavy (2H sword/axe)
3 	critical 		Boolean 	critical hit = 1 
4 	iRefID_SoundEntries 	Integer 	

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