DB/VehicleUIIndSeat

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≥ Wrath

struct VehicleUIIndSeatEntry // sizeof(0x14)
{
   m_ID; // +0x0, size 0x4, type 0
   m_vehicleUIIndicatorID; // +0x4, size 0x4, type 0
   m_virtualSeatIndex; // +0x8, size 0x4, type 0
   m_xPos; // +0xC, size 0x4, type 3
   m_yPos; // +0x10, size 0x4, type 3
};

6.0.1.18179

struct VehicleUIIndSeatRec {
  uint32_t m_ID;
  uint32_t m_vehicleUIIndicatorID;
  uint32_t m_virtualSeatIndex;
  float m_xPos;
  float m_yPos;
};