DB/TransportRotation: Difference between revisions
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Revision as of 18:16, 11 December 2012
New in WotLK.
struct TransportRotationEntry // sizeof(0x1C) { m_ID; // +0x0, size 0x4, type 0 m_GameObjectsID; // +0x4, size 0x4, type 0 m_TimeIndex; // +0x8, size 0x4, type 0 m_RotX; // +0xC, size 0x4, type 3 m_RotY; // +0x10, size 0x4, type 3 m_RotZ; // +0x14, size 0x4, type 3 m_RotW; // +0x18, size 0x4, type 3 };