DB/TotemCategory: Difference between revisions

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Line 15: Line 15:
  struct TotemCategoryRec {
  struct TotemCategoryRec {
   uint32_t m_ID;
   uint32_t m_ID;
   stringref m_name_lang;
   {{Template:Type|stringref}} m_name_lang;
   uint32_t m_totemCategoryType;
   uint32_t m_totemCategoryType;
   uint32_t m_totemCategoryMask;
   uint32_t m_totemCategoryMask;

Revision as of 12:24, 23 February 2016

Structure

Column	Field 		Type 		Notes 
1 	ID 		Integer 	
2-18 	sRefName 	String + Loc	Includes all kinds of component things.. not just totems 
19 	Category 	Integer 	Which category the tool belongs to (1 = totems, 3 = enchanting rods etc) 
20 	CategoryBits 	BitMask 	Which tools in the category the tool can be used as. For instance for totems: 
  • bit 0 = earth
  • bit 1 = air
  • bit 2 = fire
  • bit 3 = water
  • "Master Totem" has the bitmask 1111b, meaning it can be used instead of all four normal totems.

6.0.1.18179

struct TotemCategoryRec {
  uint32_t m_ID;
  stringref m_name_lang;
  uint32_t m_totemCategoryType;
  uint32_t m_totemCategoryMask;
};