DB/TerrainMaterial: Difference between revisions

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New in Cataclysm.
New in Cataclysm.
from static analysis of the binary (no idea, how many entries) --[[User:Schlumpf|Schlumpf]]
* id
* ?
* int shader >= 0: {0 -> 2, 1 -> 3, 2 -> 4, 3 -> 5}
* filename
* ..?


==6.0.1.18179==
==6.0.1.18179==

Revision as of 00:01, 29 July 2015

New in Cataclysm.

6.0.1.18179

struct TerrainMaterialRec {
  uint32_t m_ID;
  stringref m_name;
  uint32_t m_shader;
  stringref m_envMapPath;
};