DB/TaxiNodes: Difference between revisions

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==0.5.3.3368==
==0.5.3.3368==
  struct TaxiPathNodeRec
  struct TaxiPathNodeRec {
{
   uint32_t m_ID;
   uint32_t m_ID;
   uint32_t m_PathID;
   uint32_t m_PathID;

Revision as of 14:00, 5 June 2016

Contains name, location and used mount data for flight nodes. This information is strictly used on the flight point selection map that is shown when clicking on a flight master.

0.5.3.3368

struct TaxiPathNodeRec {
  uint32_t m_ID;
  uint32_t m_PathID;
  uint32_t m_NodeIndex;
  uint32_t m_ContinentID;
  float m_LocX;
  float m_LocY;
  float m_LocZ;
  uint32_t m_flags;
};

Structure

Column	Field 			Type 		Notes 
1 	ID 			Integer 	
2 	iRefID_Map 		Integer 	Map on which the flight point node is located 
3 	x 			Float 		x Location on flightpoint selection map 
4 	y 			Float 		y Location on flightpoint selection map
5 	z 			Float 		z Location on flightpoint selection map
6-22 	sRefName 		String + Loc	Only seen on flightpoint map. 
23-24 	MountCreatureID[2] 	Integer 	A, H: creature entry from creature_template

6.0.1.18179

struct TaxiNodesRec {
  uint32_t m_ID;
  uint32_t m_ContinentID;
  float m_pos[3];
  stringref m_Name_lang;
  uint32_t m_MountCreatureID[2];
  uint32_t m_conditionID;
  uint32_t m_Flags;
  float m_MapOffset[2];
};