Difference between revisions of "DB/SpellShapeshiftForm"

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m
Line 15: Line 15:
 
   uint32_t m_ID;
 
   uint32_t m_ID;
 
   uint32_t m_bonusActionBar;
 
   uint32_t m_bonusActionBar;
   stringref m_name_lang;
+
   {{Template:Type|stringref}} m_name_lang;
 
   uint32_t m_flags;
 
   uint32_t m_flags;
 
   uint32_t m_creatureType;
 
   uint32_t m_creatureType;

Revision as of 11:46, 23 February 2016

Structure

Column 	Field 		Type 		Notes 
1 	ID 		Integer 	
2 	ActionBar 	Integer 	
3-19 	Name 		Loc	
20 	Flags 		BitMask		&1: CGUnit_C::CanCurrentFormMount; can interact?, &2: Breaks on casting (stealth), &8: can-interact-special? (if not &1), &0x20: modify AttackPowerForAGI, &0x100: related to only_in_shapeshift, &0x400:  &0x1000: Something with EmoteSounds
21 	CreatureType 	Integer 	-1 or 0 for getting overwritten by race or server.
22 	SpellIcon 	Integer 	Instead of "Interface\\Buttons\\Spell-Reset"	
23 	combatRoundTime 	Integer 	Only druid stances have a value. {2500, 1000} Default: 2000, has something to do with spellmanacost; attack speed in ms? - Maybe GlobalCooldown?
24-25 	DisplayID[4] 	Integer 	{Alliance, Horde}
28-35 	presetSpellID[8]	Integer 	Used for "Zombie", "Ghul", "Test", "Tharon'ja", available spells

6.0.1.18179

struct SpellShapeshiftFormRec {
  uint32_t m_ID;
  uint32_t m_bonusActionBar;
  stringref m_name_lang;
  uint32_t m_flags;
  uint32_t m_creatureType;
  uint32_t m_attackIconID;
  uint32_t m_combatRoundTime;
  uint32_t m_creatureDisplayID[4];
  uint32_t m_presetSpellID[8];
  uint32_t m_mountTypeID;
  uint32_t m_exitSoundEntriesID;
};