DB/SpellShapeshiftForm: Difference between revisions
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2 ActionBar Integer | 2 ActionBar Integer | ||
3-19 Name [[Loc]] | 3-19 Name [[Loc]] | ||
20 Flags BitMask &1: CGUnit_C::CanCurrentFormMount; can interact?, &2: Breaks on casting (stealth), &8: can-interact-special? (if not &1), &0x20: modify AttackPowerForAGI, &0x100: related to only_in_shapeshift, &0x400: &0x1000: Something with EmoteSounds | 20 Flags BitMask &1: CGUnit_C::CanCurrentFormMount; can interact?, &2: Breaks on casting (stealth), &4: force IsShapeShifted to true, &8: can-interact-special? (if not &1), &0x20: modify AttackPowerForAGI, &0x100: related to only_in_shapeshift, &0x400: &0x1000: Something with EmoteSounds | ||
21 [[CreatureType.dbc|CreatureType]] Integer -1 or 0 for getting overwritten by race or server. | 21 [[CreatureType.dbc|CreatureType]] Integer -1 or 0 for getting overwritten by race or server. | ||
22 [[SpellIcon.dbc|SpellIcon]] Integer Instead of "Interface\\Buttons\\Spell-Reset" | 22 [[SpellIcon.dbc|SpellIcon]] Integer Instead of "Interface\\Buttons\\Spell-Reset" |
Revision as of 14:58, 9 October 2017
0.5.3.3368
struct SpellShapeshiftFormRec {
uint32_t m_ID;
uint32_t m_bonusActionBar;
langstringrefⁱ m_name_lang;
uint32_t m_flags; // &:1 Forces true on IsShapeShifted checks. Only used by warrior stances CheckAndReportSpellInhibitFlags, CGUnit_C::IsShapeShifted
};
1.12.1.5875
struct SpellShapeshiftFormRec { uint32_t m_ID; uint32_t m_bonusActionBar; langstringrefⁱ m_name_lang; uint32_t m_flags; uint32_t m_creatureType; uint32_t spell_icon; };
Structure
Column Field Type Notes 1 ID Integer 2 ActionBar Integer 3-19 Name Loc 20 Flags BitMask &1: CGUnit_C::CanCurrentFormMount; can interact?, &2: Breaks on casting (stealth), &4: force IsShapeShifted to true, &8: can-interact-special? (if not &1), &0x20: modify AttackPowerForAGI, &0x100: related to only_in_shapeshift, &0x400: &0x1000: Something with EmoteSounds 21 CreatureType Integer -1 or 0 for getting overwritten by race or server. 22 SpellIcon Integer Instead of "Interface\\Buttons\\Spell-Reset" 23 combatRoundTime Integer Only druid stances have a value. {2500, 1000} Default: 2000, has something to do with spellmanacost; attack speed in ms? - Maybe GlobalCooldown? 24-25 DisplayID[4] Integer {Alliance, Horde} 28-35 presetSpellID[8] Integer Used for "Zombie", "Ghul", "Test", "Tharon'ja", available spells
6.0.1.18179
struct SpellShapeshiftFormRec { uint32_t m_ID; uint32_t m_bonusActionBar; langstringrefⁱ m_name_lang; uint32_t m_flags; uint32_t m_creatureType; uint32_t m_attackIconID; uint32_t m_combatRoundTime; uint32_t m_creatureDisplayID[4]; uint32_t m_presetSpellID[8]; uint32_t m_mountTypeID; uint32_t m_exitSoundEntriesID; };