DB/SoundCharacterMacroLines: Difference between revisions

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==Categories==
==Categories==
0x0 = Help Me
{| style="background:#FCFCFC; color:black"
0x1 = Incoming
|-
0x2 = Charge
! width="50" | Id
0x3 = Flee
! width="100" | Name
0x4 = Attack Target
! width="100" | Command
0x5 = Out Of Mana
|- style="background:#E0E0E0;"
0x6 = Follow Me
| 0x0 || Help Me || /v help ||
0x7 = Wait Here
|-
0x8 = Heal Me
| 0x1 || Incoming || /v inc ||
0x9 = Cheer
|- style="background:#E0E0E0;"
0xA = Open Fire
| 0x2 || Charge || /v charge ||
0xB = Raspberry
|-
| 0x3 || Flee || /v flee ||
|- style="background:#E0E0E0;"
| 0x4 || Attack Target || /v attack ||
|-
| 0x5 || Out Of Mana || /v oom ||
|- style="background:#E0E0E0;"
| 0x6 || Follow Me || /v fol ||
|-
| 0x7 || Wait Here || /v wait ||
|- style="background:#E0E0E0;"
| 0x8 || Heal Me || /v heal ||
|-
| 0x9 || Cheer || /v cheer ||
|- style="background:#E0E0E0;"
| 0xA || Open Fire || /v fire ||
|-
| 0xB || Raspberry || /v rasp ||
|}


==Structure==
==Structure==

Revision as of 20:35, 12 October 2017

≤ Vanilla

0.5.3.3368, 1.12.1.5875

struct SoundCharacterMacroLinesRec {
  uint32_t m_ID;
  uint32_t m_Category;
  uint32_t m_Sex;
  uint32_t m_Race;
  uint32_t m_SoundID;
};

Categories

Id Name Command
0x0 Help Me /v help
0x1 Incoming /v inc
0x2 Charge /v charge
0x3 Flee /v flee
0x4 Attack Target /v attack
0x5 Out Of Mana /v oom
0x6 Follow Me /v fol
0x7 Wait Here /v wait
0x8 Heal Me /v heal
0x9 Cheer /v cheer
0xA Open Fire /v fire
0xB Raspberry /v rasp

Structure

Column	Field 			Type 
1 	ID 			Integer 	
2 	Unknown 		Integer 	
3 	gender 			Boolean 	
4 	iRefID_ChrRaces 	Integer 	
5 	iRefID_SoundEntries 	Integer