DB/ScreenEffect: Difference between revisions

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*ID int
*ID int
*Name str
*Name str
*Unk int
*Type int
*Col color, see in hex. rrggbbxx (at least seems to be.)
**0: EffectGlow, -Fog
*flags int
**1: FFXEffects, -Fog
*unk int
**2: ffxNetherWorld
*unk void
**3: ffxSpecial / EffectGlow, -Fog, +color
*unk int
*Col color, see in hex. rrggbbxx
*edge int Screen Edge Size
*bw int (the higher this is.. the more Black and White the screen will go)
*unk null
*LightParams iRefId
*SoundAmbience iRefId
*SoundAmbience iRefId
*ZoneMusic iRefId
*ZoneMusic iRefId
This seem to be incorrect.
i found something like this
ID _INT
Name _STRING
Kind _INT
  0 = Nothing
  1 = BW / Death Effect
  2 = Invisibility Effect (like mages)
  3 = Screen Edge Effect
Color _INT(hex) RRBBGG (only applies for Edge Screen Effect)
Screen Edge Size _INT
Black / White _INT (the higher this is.. the more Black and White the screen will go)
the rest is unknown


[[Category:DBC]]
[[Category:DBC]]

Revision as of 05:30, 16 July 2009

This one is used for on-screen-effects that modify colors. They can be seen in several questlines such as those in Ebon Hold. The file got added in Wrath of the Lich King. Its called from several spells like BOTM - Jungle Brew - Jungle Madness Vision Effect (Apply Aura: #260 (61 ["BOTM - Jungle Madness"]).

  • ID int
  • Name str
  • Type int
    • 0: EffectGlow, -Fog
    • 1: FFXEffects, -Fog
    • 2: ffxNetherWorld
    • 3: ffxSpecial / EffectGlow, -Fog, +color
  • Col color, see in hex. rrggbbxx
  • edge int Screen Edge Size
  • bw int (the higher this is.. the more Black and White the screen will go)
  • unk null
  • LightParams iRefId
  • SoundAmbience iRefId
  • ZoneMusic iRefId