DB/ObjectEffect

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≥ Wrath

9183

1 ID, int
2 name, string, "gear shift", "engine", "land",  ...
3 objectEffectGroupID, iRefId: ObjectEffectGroup.dbc
4 triggerType, flags, (001,010,011,100): Only 100 for vr_elevator_lift
5 eventType, bool, true on vr_elevator_lift_change_states
6 effectRecType, int, 1 for SoundEntries.dbc, 2 for SoundEntriesAdvanced.dbc.
7 effectRecID, iRefId: see above
8 attachment, int {all only set for the vr_elevator_lift
9 offsetX, float 	
10 offsetY, float
11 offsetZ, float }
12 objectEffectModifierID, iRefId: ObjectEffectModifier.dbc

6.0.1.18179

struct ObjectEffectRec {
  uint32_t m_ID;
  stringref m_name;
  uint32_t m_objectEffectGroupID;
  uint32_t m_triggerType;
  uint32_t m_eventType;
  uint32_t m_effectRecType;
  uint32_t m_effectRecID;
  uint32_t m_attachment;
  float m_offset[3];
  uint32_t m_objectEffectModifierID;
};