DB/MapDifficulty

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≥ Wrath

Structure

Column Field Type Notes
1 ID Integer
2 Map iRefID
3 dificulty Integer* 0: normal, 1: heroicmode, 2: ?, 3: ?
4-20 message Loc
21 raidDuration Integer in seconds
22 maxPlayers Integer
23 difficultystring Integer

6.0.1.18179

struct MapDifficultyRec {
  uint32_t m_ID;
  uint32_t m_mapID;
  uint32_t m_difficultyID;
  stringref m_message_lang;
  uint32_t m_raidDuration;
  uint32_t m_maxPlayers;
  uint32_t m_lockID;
};