Difference between revisions of "DB/MapDifficulty"

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m
Line 24: Line 24:
 
   uint32_t m_mapID;
 
   uint32_t m_mapID;
 
   uint32_t m_difficultyID;
 
   uint32_t m_difficultyID;
   stringref m_message_lang;
+
   {{Template:Type|stringref}} m_message_lang;
 
   uint32_t m_raidDuration;
 
   uint32_t m_raidDuration;
 
   uint32_t m_maxPlayers;
 
   uint32_t m_maxPlayers;

Revision as of 11:54, 23 February 2016

Structure

Column Field Type Notes
1 ID Integer
2 Map iRefID
3 dificulty Integer* 0: normal, 1: heroicmode, 2: ?, 3: ?
4-20 message Loc
21 raidDuration Integer in seconds
22 maxPlayers Integer
23 difficultystring Integer

6.0.1.18179

struct MapDifficultyRec {
  uint32_t m_ID;
  uint32_t m_mapID;
  uint32_t m_difficultyID;
  stringref m_message_lang;
  uint32_t m_raidDuration;
  uint32_t m_maxPlayers;
  uint32_t m_lockID;
};