DB/LightSkybox: Difference between revisions
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Links the various potential skyboxes that can be used to a numerical ID that can be used in other [[DBC]] files more easily. | Links the various potential skyboxes that can be used to a numerical ID that can be used in other [[DBC]] files more easily. | ||
==1.12.1.5875== | |||
struct LightSkyboxRec { | |||
uint32_t m_ID; | |||
{{Template:Type|stringref}} m_name; | |||
}; | |||
==Structure== | ==Structure== |
Revision as of 22:08, 1 October 2017
Links the various potential skyboxes that can be used to a numerical ID that can be used in other DBC files more easily.
1.12.1.5875
struct LightSkyboxRec { uint32_t m_ID; stringrefⁱ m_name; };
Structure
Column Field Type Notes 1 ID Integer 2 sRefPath String This is the model that will be represented by the corresponding ID. path: Environments\Stars\[a-z].mdx" 3 Flags Integer
6.0.1.18179
struct LightSkyboxRec { uint32_t m_ID; stringrefⁱ m_name; uint32_t m_flags; // &1: animation syncs with time of day (uses animation 0, time of day is just in percentage). &2: render stars, sun and moons and clouds as well. &4: do procedural fog };