DB/Light: Difference between revisions

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  1 ID Integer
  1 ID Integer
  2 iRefID_[[Map.dbc|Map]] Integer
  2 iRefID_[[Map.dbc|Map]] Integer
  3 x position Float The x position of this "light" multiplied by 36
  3 x position Float The x position of this "light" multiplied by 36, if not on a map with terrain: x-17066.666.
  4 y position Float The y position of this "light" multiplied by 36
  4 y position Float The y position of this "light" multiplied by 36, if not on a map with terrain: y-17066.666.
  5 z position Float The z position of this "light" multiplied by 36
  5 z position Float The z position of this "light" multiplied by 36
  6 inner radius Float The inner radius of this "light" multiplied by 36 (if you are within the inner radius there shouldn't be any interpolation with other lights)
  6 inner radius Float The inner radius of this "light" multiplied by 36 (if you are within the inner radius there shouldn't be any interpolation with other lights)

Revision as of 21:56, 10 July 2009

This is the starting file for what controls the lights, fogs, sky color, water color, and well other similar items. This information prior to 1.9 used to be stored in the .lit files but in 1.9 was moved to Light.dbc and the other Light DBC files.

Header Info

Records...................550
Fields.....................12  
Record Size................48
String Block Size...........1

Structure

Column 	Field 		Type 		Notes
1 	ID		Integer 	
2 	iRefID_Map	Integer 	
3 	x position	Float		The x position of this "light" multiplied by 36, if not on a map with terrain: x-17066.666.
4 	y position	Float		The y position of this "light" multiplied by 36, if not on a map with terrain: y-17066.666.
5 	z position	Float		The z position of this "light" multiplied by 36
6 	inner radius 	Float		The inner radius of this "light" multiplied by 36 (if you are within the inner radius there shouldn't be any interpolation with other lights)
7 	outer radius 	Float		The outer radius of this "light" multiplied by 36 (if you are outside the inner radius but inside the outer radius then this light can be interpolated with other lights)
8 	Sky & Fog	Integer 	An entry for LightIntBand.dbc & LightFloatBand.dbc which each control how various properties wor
9 	Water Settings 	Integer		This is a pointer for just the water settings in LightIntBand.dbc
10 	Unknown 	Integer		This should be to LightParams.dbc.
11 	Unknown 	Integer		<.. LightParams.dbc, LightIntBand.dbc or LightFloatBand.dbc
12 	Unknown 	Integer		 most likely more Params! ..>
13 	Unknown 	Integer		Only set for some entries in DeathknightStart, Northrend and NexusRaid. They have other values too!
14 	Unknown 	Null		This is in WotLK! Same above.
15 	Unknown 	Null		This is in WotLK!